public void ExecuteTest() { float max_err = 0; foreach (int batch in new int[] { 1, 2 }) { foreach (int inchannels in new int[] { 1, 2, 3, 4, 5, 10, 15, 20 }) { foreach (int outchannels in new int[] { 7, 13 }) { float[] yval = (new float[outchannels * batch]).Select((_, idx) => idx * 1e-3f).ToArray(); float[] wval = (new float[inchannels * outchannels]).Select((_, idx) => idx * 1e-3f).Reverse().ToArray(); Map0D y = new Map0D(outchannels, batch, yval); Filter0D w = new Filter0D(inchannels, outchannels, 1, wval); Map0D x = Reference(y, w); OverflowCheckedTensor y_tensor = new OverflowCheckedTensor(Shape.Map0D(outchannels, batch), yval); OverflowCheckedTensor w_tensor = new OverflowCheckedTensor(Shape.Kernel0D(inchannels, outchannels), wval); OverflowCheckedTensor x_tensor = new OverflowCheckedTensor(Shape.Map0D(inchannels, batch)); TransposeDense ope = new TransposeDense(outchannels, inchannels, batch); ope.Execute(y_tensor, w_tensor, x_tensor); float[] x_expect = x.ToArray(); float[] x_actual = x_tensor.State; CollectionAssert.AreEqual(yval, y_tensor.State); CollectionAssert.AreEqual(wval, w_tensor.State); AssertError.Tolerance(x_expect, x_actual, 1e-7f, 1e-5f, ref max_err, $"mismatch value {inchannels},{outchannels},{batch}"); Console.WriteLine($"pass: {inchannels},{outchannels},{batch}"); } } } Console.WriteLine($"maxerr:{max_err}"); }
public void SpeedTest() { int inchannels = 1024, outchannels = 512; OverflowCheckedTensor y_tensor = new OverflowCheckedTensor(Shape.Map0D(outchannels)); OverflowCheckedTensor w_tensor = new OverflowCheckedTensor(Shape.Kernel0D(inchannels, outchannels)); OverflowCheckedTensor x_tensor = new OverflowCheckedTensor(Shape.Map0D(inchannels)); TransposeDense ope = new TransposeDense(outchannels, inchannels); Stopwatch sw = new Stopwatch(); sw.Start(); ope.Execute(y_tensor, w_tensor, x_tensor); ope.Execute(y_tensor, w_tensor, x_tensor); ope.Execute(y_tensor, w_tensor, x_tensor); ope.Execute(y_tensor, w_tensor, x_tensor); sw.Stop(); Console.WriteLine($"{sw.ElapsedMilliseconds / 4} msec"); }