示例#1
0
        public new static bool UpdatePath(ushort segmentID, ref NetSegment data, ItemClass.Service netService, VehicleInfo.VehicleType vehicleType, bool skipQueue)
        {
            if (data.m_path == 0u)
            {
                return(BusTransportLineAI.StartPathFind(segmentID, ref data, netService, vehicleType, skipQueue));
            }
            if ((data.m_flags & NetSegment.Flags.WaitingPath) == NetSegment.Flags.None)
            {
                return(true);
            }
            PathManager instance      = Singleton <PathManager> .instance;
            NetManager  instance2     = Singleton <NetManager> .instance;
            byte        pathFindFlags = instance.m_pathUnits.m_buffer[(int)((UIntPtr)data.m_path)].m_pathFindFlags;

            if ((pathFindFlags & 4) != 0)
            {
                bool flag = false;
                PathUnit.Position pathPos;
                if (instance.m_pathUnits.m_buffer[(int)((UIntPtr)data.m_path)].GetPosition(0, out pathPos))
                {
                    flag = TransportLineAI.CheckNodePosition(data.m_startNode, pathPos);
                }
                if (instance.m_pathUnits.m_buffer[(int)((UIntPtr)data.m_path)].GetLastPosition(out pathPos))
                {
                    TransportLineAI.CheckNodePosition(data.m_endNode, pathPos);
                }
                float length = instance.m_pathUnits.m_buffer[(int)((UIntPtr)data.m_path)].m_length;
                if (length != data.m_averageLength)
                {
                    data.m_averageLength = length;
                    ushort transportLine = instance2.m_nodes.m_buffer[(int)data.m_startNode].m_transportLine;
                    if (transportLine != 0)
                    {
                        Singleton <TransportManager> .instance.UpdateLine(transportLine);
                    }
                }
                if (data.m_lanes != 0u)
                {
                    instance2.m_lanes.m_buffer[(int)((UIntPtr)data.m_lanes)].m_length = data.m_averageLength * ((!flag) ? 1f : 0.75f);
                }
                data.m_flags &= ~NetSegment.Flags.WaitingPath;
                data.m_flags &= ~NetSegment.Flags.PathFailed;
                return(true);
            }
            if ((pathFindFlags & 8) != 0)
            {
                if (data.m_averageLength == 0f)
                {
                    Vector3 position  = instance2.m_nodes.m_buffer[(int)data.m_startNode].m_position;
                    Vector3 position2 = instance2.m_nodes.m_buffer[(int)data.m_endNode].m_position;
                    data.m_averageLength = Vector3.Distance(position, position2);
                }
                data.m_flags &= ~NetSegment.Flags.WaitingPath;
                data.m_flags |= NetSegment.Flags.PathFailed;
                return(true);
            }
            return(false);
        }
        private static bool UpdateMeshDataImpl(ref TransportLine line, ushort lineID)
        {
            bool             flag      = true;
            int              length1   = 0;
            int              num1      = 0;
            int              length2   = 0;
            float            num2      = 0.0f;
            TransportManager instance1 = Singleton <TransportManager> .instance;
            NetManager       instance2 = Singleton <NetManager> .instance;
            PathManager      instance3 = Singleton <PathManager> .instance;
            ushort           stops     = line.m_stops;
            ushort           num3      = stops;
            int              num4      = 0;

            while ((int)num3 != 0)
            {
                ushort num5 = 0;
                for (int index = 0; index < 8; ++index)
                {
                    ushort segment = instance2.m_nodes.m_buffer[(int)num3].GetSegment(index);
                    if ((int)segment != 0 && (int)instance2.m_segments.m_buffer[(int)segment].m_startNode == (int)num3)
                    {
                        uint path = instance2.m_segments.m_buffer[(int)segment].m_path;
                        if ((int)path != 0)
                        {
                            byte pathFindFlags = instance3.m_pathUnits.m_buffer[(int)path].m_pathFindFlags;
                            if (((int)pathFindFlags & 4) != 0)
                            {
                                if (!TransportLine.CalculatePathSegmentCount(path, ref num1, ref length2, ref num2))
                                {
                                    TransportLineAI.StartPathFind(segment, ref instance2.m_segments.m_buffer[(int)segment], line.Info.m_netService, line.Info.m_vehicleType, (uint)(line.m_flags & TransportLine.Flags.Temporary) > 0U);
                                    flag = false;
                                }
                            }
                            else if (((int)pathFindFlags & 8) == 0)
                            {
                                flag = false;
                            }
                        }
                        num5 = instance2.m_segments.m_buffer[(int)segment].m_endNode;
                        break;
                    }
                }
                ++length1;
                ++num1;
                num3 = num5;
                if ((int)num3 != (int)stops && flag)
                {
                    if (++num4 >= 32768)
                    {
                        CODebugBase <LogChannel> .Error(LogChannel.Core, "Invalid list detected!\n" + System.Environment.StackTrace);

                        break;
                    }
                }
                else
                {
                    break;
                }
            }
            TransportLineMod._lineData[(int)lineID].Length = num2;
            if (!flag)
            {
                return(flag);
            }
            RenderGroup.MeshData meshData = new RenderGroup.MeshData();
            meshData.m_vertices  = new Vector3[num1 * 8];
            meshData.m_normals   = new Vector3[num1 * 8];
            meshData.m_tangents  = new Vector4[num1 * 8];
            meshData.m_uvs       = new Vector2[num1 * 8];
            meshData.m_uvs2      = new Vector2[num1 * 8];
            meshData.m_colors    = new Color32[num1 * 8];
            meshData.m_triangles = new int[num1 * 30];
            TransportManager.LineSegment[] lineSegmentArray = new TransportManager.LineSegment[length1];
            Bezier3[] bezier3Array = new Bezier3[length2];
            int       index1       = 0;
            int       num6         = 0;
            int       num7         = 0;
            float     num8         = Mathf.Ceil(num2 / 64f) / num2;
            float     num9         = 0.0f;
            ushort    num10        = stops;
            Vector3   vector3_1    = new Vector3(100000f, 100000f, 100000f);
            Vector3   vector3_2    = new Vector3(-100000f, -100000f, -100000f);
            int       num11        = 0;

            while ((int)num10 != 0)
            {
                ushort num5 = 0;
                for (int index2 = 0; index2 < 8; ++index2)
                {
                    ushort segment = instance2.m_nodes.m_buffer[(int)num10].GetSegment(index2);
                    if ((int)segment != 0 && (int)instance2.m_segments.m_buffer[(int)segment].m_startNode == (int)num10)
                    {
                        uint path = instance2.m_segments.m_buffer[(int)segment].m_path;
                        if ((int)path != 0 && ((int)instance3.m_pathUnits.m_buffer[(int)path].m_pathFindFlags & 4) != 0)
                        {
                            lineSegmentArray[index1].m_curveStart = num7;
                            Vector3 vector3_3;
                            Vector3 vector3_4;
                            TransportLine.FillPathSegments(path, meshData, bezier3Array, ref num6, ref num7, ref num9, num8, ref vector3_3, ref vector3_4);
                            vector3_1 = Vector3.Min(vector3_1, vector3_3);
                            vector3_2 = Vector3.Max(vector3_2, vector3_4);
                            lineSegmentArray[index1].m_bounds.SetMinMax(vector3_3, vector3_4);
                            lineSegmentArray[index1].m_curveEnd = num7;
                        }
                        num5 = instance2.m_segments.m_buffer[(int)segment].m_endNode;
                        break;
                    }
                }
                TransportLine.FillPathNode(instance2.m_nodes.m_buffer[(int)num10].m_position, meshData, num6);
                ++index1;
                ++num6;
                num10 = num5;
                if ((int)num10 != (int)stops)
                {
                    if (++num11 >= 32768)
                    {
                        CODebugBase <LogChannel> .Error(LogChannel.Core, "Invalid list detected!\n" + System.Environment.StackTrace);

                        break;
                    }
                }
                else
                {
                    break;
                }
            }
            do
            {
                ;
            }while (!Monitor.TryEnter((object)instance1.m_lineMeshData, SimulationManager.SYNCHRONIZE_TIMEOUT));
            try
            {
                instance1.m_lineMeshData[(int)lineID] = (RenderGroup.MeshData[])meshData;
                instance1.m_lineSegments[(int)lineID] = lineSegmentArray;
                instance1.m_lineCurves[(int)lineID]   = bezier3Array;
                line.m_bounds.SetMinMax(vector3_1, vector3_2);
            }
            finally
            {
                Monitor.Exit((object)instance1.m_lineMeshData);
            }
            return(flag);
        }