// from TransportLine public static bool UpdateMeshData(ref TransportLine transportLine, ushort lineID) { //return transportLine.UpdateMeshData(lineID); bool flag = true; int num = 0; int num2 = 0; int num3 = 0; float num4 = 0f; TransportManager instance = Singleton <TransportManager> .instance; NetManager instance2 = Singleton <NetManager> .instance; PathManager instance3 = Singleton <PathManager> .instance; ushort stops = transportLine.m_stops; ushort num5 = stops; int num6 = 0; while (num5 != 0) { ushort num7 = 0; for (int i = 0; i < 8; i++) { ushort segment = instance2.m_nodes.m_buffer[(int)num5].GetSegment(i); if (segment != 0 && instance2.m_segments.m_buffer[(int)segment].m_startNode == num5) { uint path = instance2.m_segments.m_buffer[(int)segment].m_path; if (path != 0u) { byte pathFindFlags = instance3.m_pathUnits.m_buffer[(int)((UIntPtr)path)].m_pathFindFlags; if ((pathFindFlags & 4) != 0) { if (!TransportLine.CalculatePathSegmentCount(path, ref num2, ref num3, ref num4)) { TransportInfo info = transportLine.Info; BusTransportLineAI.StartPathFind(segment, ref instance2.m_segments.m_buffer[(int)segment], info.m_netService, info.m_vehicleType, (transportLine.m_flags & TransportLine.Flags.Temporary) != TransportLine.Flags.None); flag = false; } } else if ((pathFindFlags & 8) == 0) { flag = false; } } num7 = instance2.m_segments.m_buffer[(int)segment].m_endNode; break; } } num++; num2++; num5 = num7; if (num5 == stops) { break; } if (!flag) { break; } if (++num6 >= 32768) { CODebugBase <LogChannel> .Error(LogChannel.Core, "Invalid list detected!\n" + Environment.StackTrace); break; } } if (!flag) { return(flag); } RenderGroup.MeshData meshData = new RenderGroup.MeshData(); meshData.m_vertices = new Vector3[num2 * 8]; meshData.m_normals = new Vector3[num2 * 8]; meshData.m_tangents = new Vector4[num2 * 8]; meshData.m_uvs = new Vector2[num2 * 8]; meshData.m_uvs1 = new Vector2[num2 * 8]; meshData.m_colors = new Color32[num2 * 8]; meshData.m_triangles = new int[num2 * 30]; TransportManager.LineSegment[] array = new TransportManager.LineSegment[num]; Bezier3[] array2 = new Bezier3[num3]; int num8 = 0; int num9 = 0; int num10 = 0; float lengthScale = Mathf.Ceil(num4 / 64f) / num4; float num11 = 0f; num5 = stops; Vector3 vector = new Vector3(100000f, 100000f, 100000f); Vector3 vector2 = new Vector3(-100000f, -100000f, -100000f); num6 = 0; while (num5 != 0) { ushort num12 = 0; for (int j = 0; j < 8; j++) { ushort segment2 = instance2.m_nodes.m_buffer[(int)num5].GetSegment(j); if (segment2 != 0 && instance2.m_segments.m_buffer[(int)segment2].m_startNode == num5) { uint path2 = instance2.m_segments.m_buffer[(int)segment2].m_path; if (path2 != 0u && (instance3.m_pathUnits.m_buffer[(int)((UIntPtr)path2)].m_pathFindFlags & 4) != 0) { array[num8].m_curveStart = num10; Vector3 vector3; Vector3 vector4; TransportLine.FillPathSegments(path2, meshData, array2, ref num9, ref num10, ref num11, lengthScale, out vector3, out vector4); vector = Vector3.Min(vector, vector3); vector2 = Vector3.Max(vector2, vector4); array[num8].m_bounds.SetMinMax(vector3, vector4); array[num8].m_curveEnd = num10; } num12 = instance2.m_segments.m_buffer[(int)segment2].m_endNode; break; } } TransportLine.FillPathNode(instance2.m_nodes.m_buffer[(int)num5].m_position, meshData, num9); num8++; num9++; num5 = num12; if (num5 == stops) { break; } if (++num6 >= 32768) { CODebugBase <LogChannel> .Error(LogChannel.Core, "Invalid list detected!\n" + Environment.StackTrace); break; } } while (!Monitor.TryEnter(instance.m_lineMeshData, SimulationManager.SYNCHRONIZE_TIMEOUT)) { } try { instance.m_lineMeshData[(int)lineID] = meshData; instance.m_lineSegments[(int)lineID] = array; instance.m_lineCurves[(int)lineID] = array2; transportLine.m_bounds.SetMinMax(vector, vector2); } finally { Monitor.Exit(instance.m_lineMeshData); } return(flag); }
private static bool UpdateMeshDataImpl(ref TransportLine line, ushort lineID) { bool flag = true; int length1 = 0; int num1 = 0; int length2 = 0; float num2 = 0.0f; TransportManager instance1 = Singleton <TransportManager> .instance; NetManager instance2 = Singleton <NetManager> .instance; PathManager instance3 = Singleton <PathManager> .instance; ushort stops = line.m_stops; ushort num3 = stops; int num4 = 0; while ((int)num3 != 0) { ushort num5 = 0; for (int index = 0; index < 8; ++index) { ushort segment = instance2.m_nodes.m_buffer[(int)num3].GetSegment(index); if ((int)segment != 0 && (int)instance2.m_segments.m_buffer[(int)segment].m_startNode == (int)num3) { uint path = instance2.m_segments.m_buffer[(int)segment].m_path; if ((int)path != 0) { byte pathFindFlags = instance3.m_pathUnits.m_buffer[(int)path].m_pathFindFlags; if (((int)pathFindFlags & 4) != 0) { if (!TransportLine.CalculatePathSegmentCount(path, ref num1, ref length2, ref num2)) { TransportLineAI.StartPathFind(segment, ref instance2.m_segments.m_buffer[(int)segment], line.Info.m_netService, line.Info.m_vehicleType, (uint)(line.m_flags & TransportLine.Flags.Temporary) > 0U); flag = false; } } else if (((int)pathFindFlags & 8) == 0) { flag = false; } } num5 = instance2.m_segments.m_buffer[(int)segment].m_endNode; break; } } ++length1; ++num1; num3 = num5; if ((int)num3 != (int)stops && flag) { if (++num4 >= 32768) { CODebugBase <LogChannel> .Error(LogChannel.Core, "Invalid list detected!\n" + System.Environment.StackTrace); break; } } else { break; } } TransportLineMod._lineData[(int)lineID].Length = num2; if (!flag) { return(flag); } RenderGroup.MeshData meshData = new RenderGroup.MeshData(); meshData.m_vertices = new Vector3[num1 * 8]; meshData.m_normals = new Vector3[num1 * 8]; meshData.m_tangents = new Vector4[num1 * 8]; meshData.m_uvs = new Vector2[num1 * 8]; meshData.m_uvs2 = new Vector2[num1 * 8]; meshData.m_colors = new Color32[num1 * 8]; meshData.m_triangles = new int[num1 * 30]; TransportManager.LineSegment[] lineSegmentArray = new TransportManager.LineSegment[length1]; Bezier3[] bezier3Array = new Bezier3[length2]; int index1 = 0; int num6 = 0; int num7 = 0; float num8 = Mathf.Ceil(num2 / 64f) / num2; float num9 = 0.0f; ushort num10 = stops; Vector3 vector3_1 = new Vector3(100000f, 100000f, 100000f); Vector3 vector3_2 = new Vector3(-100000f, -100000f, -100000f); int num11 = 0; while ((int)num10 != 0) { ushort num5 = 0; for (int index2 = 0; index2 < 8; ++index2) { ushort segment = instance2.m_nodes.m_buffer[(int)num10].GetSegment(index2); if ((int)segment != 0 && (int)instance2.m_segments.m_buffer[(int)segment].m_startNode == (int)num10) { uint path = instance2.m_segments.m_buffer[(int)segment].m_path; if ((int)path != 0 && ((int)instance3.m_pathUnits.m_buffer[(int)path].m_pathFindFlags & 4) != 0) { lineSegmentArray[index1].m_curveStart = num7; Vector3 vector3_3; Vector3 vector3_4; TransportLine.FillPathSegments(path, meshData, bezier3Array, ref num6, ref num7, ref num9, num8, ref vector3_3, ref vector3_4); vector3_1 = Vector3.Min(vector3_1, vector3_3); vector3_2 = Vector3.Max(vector3_2, vector3_4); lineSegmentArray[index1].m_bounds.SetMinMax(vector3_3, vector3_4); lineSegmentArray[index1].m_curveEnd = num7; } num5 = instance2.m_segments.m_buffer[(int)segment].m_endNode; break; } } TransportLine.FillPathNode(instance2.m_nodes.m_buffer[(int)num10].m_position, meshData, num6); ++index1; ++num6; num10 = num5; if ((int)num10 != (int)stops) { if (++num11 >= 32768) { CODebugBase <LogChannel> .Error(LogChannel.Core, "Invalid list detected!\n" + System.Environment.StackTrace); break; } } else { break; } } do { ; }while (!Monitor.TryEnter((object)instance1.m_lineMeshData, SimulationManager.SYNCHRONIZE_TIMEOUT)); try { instance1.m_lineMeshData[(int)lineID] = (RenderGroup.MeshData[])meshData; instance1.m_lineSegments[(int)lineID] = lineSegmentArray; instance1.m_lineCurves[(int)lineID] = bezier3Array; line.m_bounds.SetMinMax(vector3_1, vector3_2); } finally { Monitor.Exit((object)instance1.m_lineMeshData); } return(flag); }