public TransformAnimationTask(Transform tm, TransformAnimationTask preset, [Optional, DefaultParameterValue(2)] TimeUtil.DeltaTimeType dtType) { this.m_transform = tm; this.m_rectTransform = !(tm is RectTransform) ? null : ((RectTransform)tm); if (preset.m_translation != null) { this.m_translation = new Translation(); this.m_translation.axis = preset.m_translation.axis; this.m_translation.start = !preset.m_translation.local ? this.m_transform.position : this.m_transform.localPosition; this.m_translation.target = preset.m_translation.target; this.m_translation.local = preset.m_translation.local; this.m_translation.easing = preset.m_translation.easing; this.m_translation.algorithm = preset.m_translation.algorithm; this.m_translation.cp0 = preset.m_translation.cp0; this.m_translation.cp1 = preset.m_translation.cp1; } if (preset.m_translationAnchoredPosition != null) { this.m_translationAnchoredPosition = new TranslationAnchoredPosition(); this.m_translationAnchoredPosition.start = this.m_rectTransform.anchoredPosition; this.m_translationAnchoredPosition.target = preset.m_translationAnchoredPosition.target; this.m_translationAnchoredPosition.easing = preset.m_translationAnchoredPosition.easing; this.m_translationAnchoredPosition.algorithm = preset.m_translationAnchoredPosition.algorithm; } if (preset.m_rotation != null) { this.m_rotation = new Rotation(); this.m_rotation.axis = preset.m_rotation.axis; this.m_rotation.start = !preset.m_rotation.local ? this.m_transform.rotation : this.m_transform.localRotation; this.m_rotation.target = preset.m_rotation.target; this.m_rotation.rotateBy = preset.m_rotation.rotateBy; this.m_rotation.local = preset.m_rotation.local; this.m_rotation.easing = preset.m_rotation.easing; this.m_rotation.lazy = preset.m_rotation.lazy; } if (preset.m_scaling != null) { this.m_scaling = new Scaling(); this.m_scaling.axis = preset.m_scaling.axis; this.m_scaling.start = !preset.m_scaling.local ? this.m_transform.lossyScale : this.m_transform.localScale; this.m_scaling.target = preset.m_scaling.target; this.m_scaling.local = preset.m_scaling.local; this.m_scaling.easing = preset.m_scaling.easing; } this.m_timer = 0f; this.m_duration = preset.m_duration; this.m_delay = preset.m_delay; this.m_dtType = dtType; }
public void translateToAnchoredPos(Vector2 targetAnchoredPos, EaseAction easing = null) { if (this._timer > 0f) { Debug.LogError("Cannot modify task after it has been started!"); } else if (this._rectTransform == null) { Debug.LogError("No RectTransform specified before attempting to translate to anchored position!"); } else { this._translationAnchoredPosition = new TranslationAnchoredPosition(); this._translationAnchoredPosition.start = this._rectTransform.anchoredPosition; this._translationAnchoredPosition.target = targetAnchoredPos; this._translationAnchoredPosition.easing = easing; this._translationAnchoredPosition.algorithm = TranslationAlgorithm.LINEAR; } }