private void AnimateElementOnDragComplete(FrameworkElement element, double delta, Action completedCallback, bool movingToNextOrPrevious) { int duration = movingToNextOrPrevious ? 200 : 175; TranslateTransform target = element.RenderTransform as TranslateTransform; target.Animate(target.X, target.X + delta, (object)TranslateTransform.XProperty, duration, new int?(0), SwipeThroughControl.ANIMATION_EASING, completedCallback); }
private void HideFreshNews() { if (this._isAnimating || !this._isFreshNewsShowed || this._ucHeader.IsLoadingFreshNews) { return; } this._isAnimating = true; TranslateTransform target = this._translateFreshNews; double y = this._translateFreshNews.Y; double to = this._minOffsetFreshNews; DependencyProperty dependencyProperty = TranslateTransform.YProperty; int duration = 250; int? startTime = new int?(0); QuadraticEase quadraticEase = new QuadraticEase(); int num1 = 0; quadraticEase.EasingMode = (EasingMode)num1; Action completed = (Action)(() => { this._isAnimating = false; this._isFreshNewsShowed = false; }); int num2 = 0; target.Animate(y, to, (object)dependencyProperty, duration, startTime, (IEasingFunction)quadraticEase, completed, num2 != 0); }
public void ShowFreshNews() { if (this._freshNewsState == FreshNewsState.NoNews || this._isAnimating || this._isFreshNewsShowed) { return; } this._isAnimating = true; TranslateTransform target = this._translateFreshNews; double y = this._translateFreshNews.Y; double freshNewsTranslateY = this.GetMaxFreshNewsTranslateY(); DependencyProperty dependencyProperty = TranslateTransform.YProperty; int duration = 350; int? startTime = new int?(0); BackEase backEase = new BackEase(); int num1 = 0; backEase.EasingMode = (EasingMode)num1; double num2 = 0.5; backEase.Amplitude = num2; Action completed = (Action)(() => { this._isAnimating = false; this._isFreshNewsShowed = true; }); int num3 = 0; target.Animate(y, freshNewsTranslateY, (object)dependencyProperty, duration, startTime, (IEasingFunction)backEase, completed, num3 != 0); }
private void OpenSettings() { TranslateTransform transform = this._feContainer.GetHorizontalOffset().Transform; double x = transform.get_X(); DependencyProperty xProperty = TranslateTransform.XProperty; CubicEase cubicEase = new CubicEase(); cubicEase.set_EasingMode(0); transform.Animate(x, 380, xProperty, 300, 0, cubicEase, null); this._isSettingsOpen = true; }
private void ToDoItemDeletedAction(FrameworkElement deletedElement) { //_deleteSound.Play(); var trans = deletedElement.GetHorizontalOffset().Transform; trans.Animate(trans.X, -(deletedElement.ActualWidth + 50), TranslateTransform.XProperty, 300, 0, new SineEase() { EasingMode = EasingMode.EaseOut }, () => { // find the model object that was deleted T deletedItem = deletedElement.DataContext as T; // determine how much we have to 'shuffle' up by double elementOffset = -deletedElement.ActualHeight; // find the items in view, and the location of the deleted item in this list var itemsInView = this.interactionListControl.GetItemsInView().ToList(); var lastItem = itemsInView.Last(); int startTime = 0; int deletedItemIndex = itemsInView.Select(i => i.DataContext) .ToList().IndexOf(deletedItem); // iterate over each item foreach (FrameworkElement element in itemsInView.Skip(deletedItemIndex)) { // for the last item, create an action that deletes the model object // and re-renders the list Action action = null; if (element == lastItem) { action = () => { // remove the item this.interactionList.Remove(deletedItem); this.itemManager.DeleteItem(deletedItem); // re-populate our ObservableCollection this.interactionList.Reset(); }; } // shuffle this item up TranslateTransform elementTrans = new TranslateTransform(); element.RenderTransform = elementTrans; elementTrans.Animate(0, elementOffset, TranslateTransform.YProperty, 200, startTime, null, action); startTime += 10; } }); }
private void UpdateVisibilityState() { this.LayoutRoot.Visibility = this._isTextBoxTargetFocused || this._isOpen ? Visibility.Visible : Visibility.Collapsed; this.LayoutRoot.Opacity = this._isOpen ? 1.0 : 0.0; bool isOpened = this._isTextBoxTargetFocused || this._isOpen; bool flag1 = this._isOpen; bool flag2 = this._isTextBoxTargetFocused; if (isOpened != this._lastIsOpenState) { EventHandler <bool> eventHandler = this.IsOpenedChanged; if (eventHandler != null) { int num = isOpened ? 1 : 0; eventHandler((object)this, num != 0); } EventAggregator.Current.Publish((object)new PanelControlOpenedChangedEvent(isOpened)); this._lastIsOpenState = isOpened; if (flag1 != this._lastIsEmojiOpenState && this._childElement != null && this.LayoutRoot.Visibility == Visibility.Visible) { TranslateTransform target = this._childElement.RenderTransform as TranslateTransform; if (target != null) { ExponentialEase exponentialEase = new ExponentialEase(); int num1 = 0; exponentialEase.EasingMode = (EasingMode)num1; double num2 = 6.0; exponentialEase.Exponent = num2; IEasingFunction easing = (IEasingFunction)exponentialEase; target.Animate(this.LayoutRoot.Height, 0.0, (object)TranslateTransform.YProperty, 350, new int?(), easing, null, false); } } } if (flag1 != this._lastIsEmojiOpenState) { EventHandler <bool> eventHandler = this.IsEmojiOpenedChanged; if (eventHandler != null) { int num = flag1 ? 1 : 0; eventHandler((object)this, num != 0); } this._lastIsEmojiOpenState = flag1; } if (flag2 == this._lastIsFocusedState) { return; } this.IsFocusedChanged((object)this, flag2); this._lastIsFocusedState = flag2; EventAggregator.Current.Publish((object)new PanelControlFocusedChangedEvent(flag2)); }
public void ShowFreshNews() { if (this._freshNewsState == FreshNewsState.NoNews || this._isAnimating || this._isFreshNewsShowed) { return; } this._isAnimating = true; TranslateTransform translateFreshNews = this._translateFreshNews; double y = this._translateFreshNews.Y; double freshNewsTranslateY = this.GetMaxFreshNewsTranslateY(); int? startTime = new int?(0); BackEase backEase = new BackEase(); backEase.EasingMode = ((EasingMode)0); backEase.Amplitude = 0.5; Action completed = (Action)(() => { this._isAnimating = false; this._isFreshNewsShowed = true; }); translateFreshNews.Animate(y, freshNewsTranslateY, TranslateTransform.YProperty, 350, startTime, backEase, completed, false); }