private void TranslateThatPlayerUnderstend() { string source = DialogController.GetDialog().GetData().longDescritorin; string translate = TranslateSystem.TranslateToPolishByWords(source, PlayerData.knowWords); controller.SetLongDescription(translate); }
private void TranslatePartThatPlayerUnderstend() { string source = DialogController.GetDialog().GetData().longDescritorin; List <Word> words = new List <Word>(); for (int i = 0; i < PlayerData.knowWords.Count; i++) { if (Random.Range(0, 100) <= 30) { words.Add(PlayerData.knowWords[i]); } } string translate = TranslateSystem.TranslateToPolishByWords(source, words); controller.SetLongDescription(translate); }