public override void OnEnter() { TransitionToSnapshotData transitionToSnapshotData = new TransitionToSnapshotData(); transitionToSnapshotData._snapshot = (Snapshot.IsNone ? "" : Snapshot.Value); transitionToSnapshotData._timeToReach = (TimeToReach.IsNone ? 0f : TimeToReach.Value); EventManager.Instance.PostEvent(EventName.Value, EventAction.TransitionToSnapshot, transitionToSnapshotData); Finish(); }
public void Reset() { _type = OverrideParameterType.Float; _floatParameter = 1f; _stringParameter = ""; _switchPresetData = null; _dspParameterData = null; _transitionToSnapshotData = null; }
private bool onSceneTransitionStart(SceneTransitionEvents.TransitionStart evt) { if (evt.SceneName != PersistToScene && !string.IsNullOrEmpty(SnapshotOnExit.Name)) { TransitionToSnapshotData transitionToSnapshotData = new TransitionToSnapshotData(); transitionToSnapshotData._snapshot = SnapshotOnExit.Name; transitionToSnapshotData._timeToReach = SnapshotOnExit.TimeToReach; EventManager.Instance.PostEvent(EventName, EventAction.TransitionToSnapshot, transitionToSnapshotData); } return(false); }
EventStatus IEventListener.Process(Fabric.Event zEvent) { if (_audioMixers.Count == 0) { return(EventStatus.Not_Handled); } switch (zEvent.EventAction) { case EventAction.LoadAudioMixer: { UnityEngine.Audio.AudioMixer audioMixer3 = Resources.Load((string)zEvent._parameter) as UnityEngine.Audio.AudioMixer; if (audioMixer3 != null) { _audioMixers.Add(audioMixer3); } break; } case EventAction.UnloadAudioMixer: { UnityEngine.Audio.AudioMixer audioMixer2 = _audioMixers.Find((UnityEngine.Audio.AudioMixer x) => x.name.Contains((string)zEvent._parameter)); if (audioMixer2 != null) { _audioMixers.Remove(audioMixer2); Resources.UnloadAsset(audioMixer2); } break; } case EventAction.TransitionToSnapshot: { TransitionToSnapshotData transitionToSnapshotData = (TransitionToSnapshotData)zEvent._parameter; if (transitionToSnapshotData == null) { break; } for (int i = 0; i < _audioMixers.Count; i++) { UnityEngine.Audio.AudioMixer audioMixer = _audioMixers[i]; if (audioMixer != null) { AudioMixerSnapshot audioMixerSnapshot = audioMixer.FindSnapshot(transitionToSnapshotData._snapshot); if (audioMixerSnapshot != null) { audioMixerSnapshot.TransitionTo(transitionToSnapshotData._timeToReach); } } } break; } } return(EventStatus.Handled); }
private void startMusic() { if (!string.IsNullOrEmpty(EventOnEnter) && !EventManager.Instance.IsEventActive(EventOnEnter, null)) { EventManager.Instance.PostEvent(EventOnEnter, EventAction.PlaySound, null); if (!string.IsNullOrEmpty(SnapshotOnEnter.Name)) { TransitionToSnapshotData transitionToSnapshotData = new TransitionToSnapshotData(); transitionToSnapshotData._snapshot = SnapshotOnEnter.Name; transitionToSnapshotData._timeToReach = SnapshotOnEnter.TimeToReach; EventManager.Instance.PostEvent(EventName, EventAction.TransitionToSnapshot, transitionToSnapshotData); } } }