示例#1
0
    public void onEndTransition(TransitionGUIFx fx)
    {
        // register with touch event manager once the transition finishes since the manager
        // depends on final element's position
        TouchEventManager.Instance.register(this, TouchPhase.Began, TouchPhase.Stationary);

        // update current gui position cache
        if (guiTexture != null)
        {
            guiPos.Set(guiTexture.pixelInset.x, guiTexture.pixelInset.y);
        }
        else
        {
            Rect screenBounds = getScreenBoundsAA();
            guiPos.Set(screenBounds.x, screenBounds.y);
        }
    }
示例#2
0
 public void onEndTransition(TransitionGUIFx fx)
 {
     // register with touch event manager once the transition finishes since the manager
     // depends on final element's position
     TouchEventManager.Instance.register(this, TouchPhase.Began, TouchPhase.Ended);
 }