public static Matrix3F GetCoordSystem(Vector2F xaxis) { Vector2F yaxis = new Vector2F(xaxis.Y, -xaxis.X); return(Transformation3F.GetCoordSystem(xaxis, yaxis)); }
private static Matrix3F smethod_0(Vector3F xaxis, Vector3F zaxis) { Vector3F yaxis = Vector3F.CrossProduct(zaxis, xaxis); return(Transformation3F.GetCoordSystem(xaxis, yaxis, zaxis)); }