void Start() { manager = FindObjectOfType <GameManager>(); source = GetComponent <AudioSource>(); List <TrainActionLabel> actions = TrainActionLabel.RetrieveFromDataset(dataset.text); narrationStrings = new List <string>(); videoDictionary = new Dictionary <string, List <VideoData> >(); player.prepareCompleted += (x) => { PreparationComplete(); }; int count = 0; foreach (TrainActionLabel act in actions) { if (!narrationStrings.Contains(act.narration)) { narrationStrings.Add(act.narration); } VideoData data = new VideoData(); data.video_id = act.video_id; data.start_time = act.start_frame / 60.0; data.stop_time = act.stop_frame / 60.0; data.unique_id = count; data.narration = act.narration.ToLower().Trim(); count++; if (act.narration == act.verb || act.verb == "video" || act.noun == "video" || act.narration.Contains("video") || act.narration.Contains("recording")) { // Debug.Log("SKIPPED " + act.narration); } else { if (!videoDictionary.ContainsKey(data.narration)) { videoDictionary[data.narration] = new List <VideoData>(); } videoDictionary[data.narration].Add(data); } } }