void Initialize(float probability1 = 0.0f, float probability2 = 0.0f) { traficCounter = new TraficCounter(); generator = new Generator(1, true); processor1 = new Processor(probability1, true); queue = new Queue(1); processor2 = new Processor(probability2, true); generator.Init(null, processor1, manager: this); processor1.Init(generator, queue, manager: this); queue.Init(processor1, processor2, null, manager: this); processor2.Init(queue, null, traficCounter, manager: this); elements.Add(processor2); elements.Add(queue); elements.Add(processor1); elements.Add(generator); elementsInverse.Add(generator); elementsInverse.Add(processor1); elementsInverse.Add(queue); elementsInverse.Add(processor2); Generator.OnVocationCreated += Generator_OnVocationCreated; }
public virtual void Init(Element sender, Element reciever, TraficCounter counter = null, Manager manager = null) { IsProcessed = false; this.sender = sender; this.reciever = reciever; this.counter = counter; //this.manager = manager; }