public void StartTractor(Vector2 force, TractorBeamType beamType) { if (beamType != previousBeamType) { rb2d.velocity = rb2d.velocity * 0.4f; } previousBeamType = beamType; Tractor(force); }
public void SetType(TractorBeamType beamType) { this.beamType = beamType; SetLinePosition(); }