public void StartSimulationNotReceived() { simulator.StartSimulation(); mapper.DidNotReceiveWithAnyArgs().MapTrack(new List <string> { "test" }); }
public void SimulationSetupOnDataReceive() { simulator.StartSimulation(); Thread.Sleep(10000); // Bad should instead await first until MapTrack called mapper.ReceivedWithAnyArgs().MapTrack(null); }