/// <summary>Tracks the specified avatar on your map</summary>
        /// <param name="preyID">Avatar ID to track</param>
        public void TrackAvatar(LLUUID preyID)
        {
            TrackAgentPacket p = new TrackAgentPacket();

            p.AgentData.AgentID   = Client.Self.AgentID;
            p.AgentData.SessionID = Client.Self.SessionID;
            p.TargetData.PreyID   = preyID;
            Client.Network.SendPacket(p);
        }
示例#2
0
        /// <summary>
        /// Use to track a friends movement on the grid
        /// </summary>
        /// <param name="friendID">Friends Key</param>
        public void TrackFriend(UUID friendID)
        {
            TrackAgentPacket stalk = new TrackAgentPacket();

            stalk.AgentData.AgentID   = Client.Self.AgentID;
            stalk.AgentData.SessionID = Client.Self.SessionID;
            stalk.TargetData.PreyID   = friendID;

            Client.Network.SendPacket(stalk);
        }
示例#3
0
 /// <summary>Tracks the specified avatar on your map</summary>
 /// <param name="preyID">Avatar ID to track</param>
 public void RequestTrackAgent(UUID preyID)
 {
     TrackAgentPacket p = new TrackAgentPacket();
     p.AgentData.AgentID = Client.Self.AgentID;
     p.AgentData.SessionID = Client.Self.SessionID;
     p.TargetData.PreyID = preyID;
     Client.Network.SendPacket(p);
 }
示例#4
0
        /// <summary>
        /// Use to track a friends movement on the grid
        /// </summary>
        /// <param name="friendID">Friends Key</param>
        public void TrackFriend(UUID friendID)
        {
            TrackAgentPacket stalk = new TrackAgentPacket();
            stalk.AgentData.AgentID = Client.Self.AgentID;
            stalk.AgentData.SessionID = Client.Self.SessionID;
            stalk.TargetData.PreyID = friendID;

            Client.Network.SendPacket(stalk);
        }
示例#5
0
        /// <summary>
        /// Use to track a friends movement on the grid
        /// </summary>
        /// <param name="friendID">Friends Key</param>
        public void TrackFriend(LLUUID friendID)
        {
            TrackAgentPacket stalk = new TrackAgentPacket();
            stalk.AgentData.AgentID = Client.Self.AgentID;
            stalk.AgentData.SessionID = Client.Self.SessionID;
            stalk.TargetData.PreyID = friendID;

            Console.WriteLine(stalk.ToString());

            Client.Network.SendPacket(stalk);
        }
示例#6
0
 /// <summary>Tracks the specified avatar on your map</summary>
 /// <param name="preyID">Avatar ID to track</param>
 public void TrackAvatar(Guid preyID)
 {
     TrackAgentPacket p = new TrackAgentPacket();
     p.AgentData.AgentID = Client.Self.AgentID;
     p.AgentData.SessionID = Client.Self.SessionID;
     p.TargetData.PreyID = preyID;
     Client.Network.SendPacket(p);
 }