public void TestValidToyRotateLeft() { // arrange var toyRobot = new ToyRobotPlacementService { Direction = ToyFacingDirectionEnum.West, Position = new ToyPosition(2, 1) }; // act toyRobot.Rotate(ToyCommandEnum.Left); // assert Assert.AreEqual(ToyFacingDirectionEnum.North, toyRobot.Direction); }
public void TestInValidToyRotateRight() { // arrange var toyRobot = new ToyRobotPlacementService { Direction = ToyFacingDirectionEnum.North, Position = new ToyPosition(3, 4) }; // act toyRobot.Rotate(ToyCommandEnum.Right); // assert Assert.AreEqual(ToyFacingDirectionEnum.South, toyRobot.Direction); }
public void TestValidToyMove() { // arrange var toyRobot = new ToyRobotPlacementService { Direction = ToyFacingDirectionEnum.East, Position = new ToyPosition(2, 2) }; // act var nextPosition = toyRobot.GetNextAvailablePosition(); // assert Assert.AreEqual(3, nextPosition.X_Coordinate); Assert.AreEqual(2, nextPosition.Y_Coordinate); }
public void TestValidPositionDirection() { // arrange var toyPosition = new ToyPosition(3, 3); var toyRobot = new ToyRobotPlacementService(); // act toyRobot.PlaceToy(toyPosition, ToyFacingDirectionEnum.North); // assert Assert.AreEqual(3, toyRobot.Position.X_Coordinate); Assert.AreEqual(3, toyRobot.Position.Y_Coordinate); Assert.AreEqual(ToyFacingDirectionEnum.North, toyRobot.Direction); }