private void CheckForToyPickup() { ToyController foundToy = null; if (Input.GetMouseButtonDown(0)) { foreach (RaycastHit2D hit in Physics2D.RaycastAll(gameCamera.ScreenToWorldPoint(Input.mousePosition), Vector2.zero)) { if (hit.collider.GetComponent <ToyPutDownRegion>() != null && !hit.collider.GetComponent <ToyPutDownRegion>().canPutDownHere) { return; } ToyController controller = hit.collider.GetComponent <ToyController>(); if (controller != null) { foundToy = controller; } } } if (foundToy != null) { heldToy = foundToy; heldToy.PickUp(); OnUp.Invoke(); return; } }
public void CategoriesFilterTest() { Mock <IToyRepository> mock = new Mock <IToyRepository>(); mock.Setup(t => t.Toys).Returns(new Toy[] { new Toy { ToyID = 1, Name = "Misio", Category = "Pluszaki" }, new Toy { ToyID = 2, Name = "Lalka", Category = "Lalki" }, new Toy { ToyID = 3, Name = "Piesek", Category = "Pluszaki" }, new Toy { ToyID = 4, Name = "Królik", Category = "Pluszaki" }, new Toy { ToyID = 5, Name = "Kolejka", Category = "Pojazdy" } }.AsQueryable()); ToyController controller = new ToyController(mock.Object); controller.PageSize = 3; Toy[] result = ((ToyListViewModel)controller.List("Pluszaki", 1).Model).Toys.ToArray(); Assert.AreEqual(result.Length, 3); Assert.IsTrue(result[0].Name == "Misio" && result[0].Category == "Pluszaki"); Assert.IsTrue(result[1].Name == "Piesek" && result[1].Category == "Pluszaki"); Assert.IsTrue(result[2].Name == "Królik" && result[2].Category == "Pluszaki"); }
public override void OnUpdate() { base.OnUpdate(); ToyController toyController = controller.chaseTarget == null ? null : controller.chaseTarget.Controller; if (toyController == null || controller.chaseTarget.ChasePosition == Vector3.zero || !toyController.AnyLeft() || stateTime > controller.PlayTime) { if (stateTime > controller.PlayTime) { controller.AddMood(controller.PlayMoodInc); } PlacementManager.Instance.GetPlayArea().MarkAsDirty(); PlayerManager.Instance.MarkAsDirty(); controller.chaseTarget = null; controller.SetState <SitState>(); } else { Vector3 targetWorldPos = PlacementManager.Instance.GetNavPos(controller.chaseTarget.ChasePosition); controller.transform.LookAt(targetWorldPos, PlacementManager.Instance.GetPlayArea().transform.up); float distToTarget = Vector3.Distance(controller.transform.position, targetWorldPos); float worldStopDist = controller.StopDistance * controller.transform.lossyScale.x; if (distToTarget > 2f * worldStopDist) { controller.SetState <ChaseState>(); } else { //controller.transform.LookAt(targetWorldPos, PlacementManager.Instance.GetPlayArea().transform.up); toyController.Play(); } } }
public void PaginateTest() { Mock <IToyRepository> mock = new Mock <IToyRepository>(); mock.Setup(t => t.Toys).Returns(new Toy[] { new Toy { ToyID = 1, Name = "Misio" }, new Toy { ToyID = 2, Name = "Lalka" }, new Toy { ToyID = 3, Name = "Samochodzik" }, new Toy { ToyID = 4, Name = "Piłka" }, new Toy { ToyID = 5, Name = "Pistolet" } }.AsQueryable()); ToyController controller = new ToyController(mock.Object); controller.PageSize = 3; ToyListViewModel result = (ToyListViewModel)controller.List(null, 2).Model; Toy[] toyArray = result.Toys.ToArray(); Assert.IsTrue(toyArray.Length == 2); Assert.AreEqual(toyArray[0].Name, "Piłka"); Assert.AreEqual(toyArray[1].Name, "Pistolet"); }
// Update is called once per frame void Update() { if (spriteRenderer == null) { spriteRenderer = GetComponent <SpriteRenderer>(); } if (controller == null) { controller = GetComponentInParent <ToyController>(); } if (spriteRenderer != null && controller != null && controller.toyType != null) { spriteRenderer.color = controller.toyType.color; spriteRenderer.sprite = controller.toyType.sprite; } if (animator == null) { animator = GetComponent <Animator>(); } animator.SetBool("IsPickedUp", controller.isPickedUp); animator.SetBool("CanPutDown", controller.canPutDown); }
public void ProcessToy(ToyController toy) { if (correctToyTypes.Contains(toy.toyType)) { if (rewardResourceType == ResourceType.Money || rewardResourceType == ResourceType.Both) { moneyTracker.GainMoney(toy.toyType.moneyValue); OnCorrect.Invoke(toy.toyType.moneyValue); } if (rewardResourceType == ResourceType.Approval || rewardResourceType == ResourceType.Both) { approvalTracker.GainApproval(toy.toyType.approvalValue); } } else { if (penaltyResourceType == ResourceType.Money || penaltyResourceType == ResourceType.Both) { moneyTracker.SpendMoney(toy.toyType.moneyValue * toy.toyType.penaltyMultiplier); } if (penaltyResourceType == ResourceType.Approval || penaltyResourceType == ResourceType.Both) { approvalTracker.LoseApproval(toy.toyType.approvalValue * toy.toyType.penaltyMultiplier); } OnIncorrect.Invoke(0.0f); } }
public void ReturnsAllToys() { var toyController = new ToyController(MockToysRepository); var toysObtained = toyController.Get() as List <Toy>; Assert.AreEqual(toysList, toysObtained); }
public void DropHeld() { if (heldToy != null) { Destroy(heldToy.gameObject); heldToy = null; } }
public void GetToy_ShouldNotFindProduct() { var toyController = new ToyController(MockToysRepository); var result = toyController.Get(666); Assert.IsNull(result); }
public void GetBadRequetOnInvalidModel() { var ToyController = new ToyController(MockToysRepository); ToyController.Request = new HttpRequestMessage(); ToyController.Configuration = new HttpConfiguration(); ToyController.ModelState.AddModelError("Myerror", new Exception()); HttpResponseMessage expected = ToyController.Post(new Object() as Toy); Assert.IsTrue(expected.ToString().Contains("Bad Request")); }
private void OnTriggerEnter2D(Collider2D collision) { ToyController tc = collision.GetComponent <ToyController>(); if (tc != null) { if (!tc.isPickedUp || alsoDetectWhenPickedUp) { OnToyDetected.Invoke(tc); } } }
// Start is called before the first frame update void Start() { finalScore = 0; //DontDestroyOnLoad(gameObject); if (isStartScreen == false) { toyControllerComponent = toys[0].GetComponent <ToyController>(); } elapsingTime = timeLimit; }
public void SpawnToy(ToyType toyType) { lastSpawnTime = Time.time; if (toyType == null) { return; } ToyController newToy = Instantiate(toyPrefab.gameObject).GetComponent <ToyController>(); newToy.transform.position = transform.position; newToy.toyType = toyType; }
public void GetOkMessageOnPost() { var ToyController = new ToyController(MockToysRepository); ToyController.Request = new HttpRequestMessage(); ToyController.Configuration = new HttpConfiguration(); HttpResponseMessage expected = ToyController.Post(new Toy { Id = 8, Name = "Millenium Falcoon", Description = "Chewie, we are at home!", Price = 99.99m, AgeRestriction = 100, Company = "Mattel" }); HttpResponseMessage actual = ToyController.Request.CreateResponse(HttpStatusCode.OK); Assert.AreEqual(expected.ToString(), actual.ToString()); }
public void ActivateNewToy() { totalScore += toyControllerComponent.totalToyScore; if (currentToy == toys.Length - 1) { FinishGame(); } else { lazySusan.reset = true; toys[currentToy + 1].SetActive(true); currentToy++; toyControllerComponent = toys[currentToy].GetComponent <ToyController>(); } }
private void OnTriggerStay2D(Collider2D collision) { ToyController toy = collision.GetComponent <ToyController>(); if (toy != null && !toy.isPickedUp) { // Move down line toy.transform.Translate(transform.up * speed * Time.fixedDeltaTime, Space.World); // Center Vector2 pointLocal = transform.InverseTransformPoint(toy.transform.position); pointLocal.x = 0.0f; Vector2 pointWorld = transform.TransformPoint(pointLocal); Vector2 dirToCenter = (pointWorld - (Vector2)toy.transform.position).normalized; toy.transform.Translate(dirToCenter * speed * Time.fixedDeltaTime, Space.World); } }
private void CheckForToyPlacement() { if (Input.GetMouseButtonUp(0)) { if (heldToy.canPutDown) { heldToy.PutDown(); OnDown.Invoke(); heldToy = null; } else { OnBadDrop.Invoke(heldToy); heldToy = null; } } }
public override void OnUpdate() { base.OnUpdate(); ToyController toyController = controller.target == null ? null : controller.target.GetComponent <ToyController>(); if (toyController == null || !toyController.AnyLeft() || stateTime > controller.PlayTime) { if (stateTime > controller.PlayTime) { controller.AddMood(controller.PlayMoodInc); } PlacementManager.Instance.GetPlayArea().MarkAsDirty(); PlayerManager.Instance.MarkAsDirty(); controller.SetState <SitState>(); } else { toyController.Play(); } }
public void SendPaginationViewModelTest() { Mock <IToyRepository> mock = new Mock <IToyRepository>(); mock.Setup(t => t.Toys).Returns(new Toy[] { new Toy { ToyID = 1, Name = "Misio" }, new Toy { ToyID = 2, Name = "Lalka" }, new Toy { ToyID = 3, Name = "Samochodzik" }, new Toy { ToyID = 4, Name = "Piłka" }, new Toy { ToyID = 5, Name = "Pistolet" } }.AsQueryable()); ToyController controller = new ToyController(mock.Object); controller.PageSize = 3; ToyListViewModel result = (ToyListViewModel)controller.List(null, 2).Model; PagingInfo pageInfo = result.PagingInfo; Assert.AreEqual(pageInfo.CurrentPage, 2); Assert.AreEqual(pageInfo.ItemsPerPage, 3); Assert.AreEqual(pageInfo.TotalItems, 5); Assert.AreEqual(pageInfo.TotalPages, 2); }
public void DestroyToy(ToyController toy) { StartCoroutine(DestroyLate(toy.gameObject)); }
protected void Update() { var mouse_position = Camera.main.ScreenToWorldPoint(Input.mousePosition); if (Input.GetMouseButtonDown(0)) { hit_interactable = Physics2D.Raycast( mouse_position, Vector3.forward, Mathf.Infinity, interactables_layer); if (hit_interactable.collider != null) { if (toy_renderer != null) { if (toy_controller.is_dragging == true) { toy_controller.Drop(); } else if (toy_controller.is_dragging == false) { toy_controller.Drag(); } } else { Execute(hit_interactable.collider.gameObject); } } } else if (Input.GetMouseButtonDown(1)) { hit_interactable = Physics2D.Raycast( mouse_position, Vector3.forward, Mathf.Infinity, interactables_layer); if (hit_interactable.collider != null) { if (hit_interactable.collider.gameObject.GetComponentInParent <Cat>() != null) { //hit_interactable.collider.gameObject.GetComponentInParent<Cat>().Pet(); } } } else { hit_interactable = Physics2D.Raycast( mouse_position, Vector3.forward, Mathf.Infinity, interactables_layer); if (hit_interactable.collider != null) { if (hit_interactable.collider.GetComponent <ToyController>() != null) { toy_renderer = hit_interactable.collider.gameObject.GetComponent <SpriteRenderer>(); toy_controller = hit_interactable.collider.gameObject.GetComponent <ToyController>(); toy_renderer.color = new Color(255, 255, 255, 0.5f); } } else { if (toy_renderer != null) { toy_renderer.color = new Color(255, 255, 255, 1f); toy_controller = null; toy_renderer = null; } } } }
private void Reset() { controller = GetComponentInParent <ToyController>(); }
private void Awake() { heldToy = null; }