示例#1
0
        public void SetSlotCount(int count)
        {
            townHouseManager.SetSlotCount(count);
            var usedSlots = 0;

            if (this.TownHouses?.TownHouses != null && this.TownHouses?.TownHouses.Length > 0)
            {
                usedSlots = this.TownHouses?.TownHouses.Count(x => x.Type != (int)TownHouseSlotType.Empty) ?? 0;
            }
            townHallManager.SetSlotCount(usedSlots, count);
        }
示例#2
0
 public void SetSlotCount(int count)
 {
     townHouseManager.SetSlotCount(count);
 }