private void HandleOnClickUIButton(TownGuiManager.UIButtons p_buttonEnum) { switch(p_buttonEnum) { case TownGuiManager.UIButtons.GAME_WORLD: Debug.Log("Go to game world."); break; } }
private void HandleOnClickPanelButton(TownGuiManager.PanelButtons p_buttonEnum) { switch(p_buttonEnum) { case TownGuiManager.PanelButtons.HIRE_ARCHER: break; case TownGuiManager.PanelButtons.HIRE_WARRIOR: break; } }