/// <summary> /// (Cross-Game compatible) Return all AbilityModel behaviors from this tower, if it has any /// </summary> public static List <AbilityModel> GetAbilites(this TowerModel towerModel) { return(towerModel.GetBehaviors <AbilityModel>()); }
/// <summary> /// (Cross-Game compatible) Return all AttackModel behaviors for this TowerModel /// </summary> public static List <AttackModel> GetAttackModels(this TowerModel towerModel) { return(towerModel.GetBehaviors <AttackModel>()); }