示例#1
0
    /// <summary>
    /// 添加编辑建筑配件
    /// </summary>
    /// <returns></returns>
    private static void AddBuildingEditPlugin(TouchMove touch)
    {
        if (touch == null)
        {
            return;
        }
        GameObject selectEffectParent = null;

        selectEffectParent = new GameObject("SelectEffectParent");
        selectEffectParent.transform.parent        = touch.gameObject.transform.parent;
        selectEffectParent.transform.localPosition = new Vector3(0, 0, -1);
        selectEffectParent.transform.localRotation = touch.gameObject.transform.parent.localRotation;
        if (touch.MyCore().m_type == ShipBuildType.Soldier)
        {
            selectEffectParent.transform.localPosition = new Vector3(-RoomGrid.m_width / 2.0f, 0, -1);
        }
        else if (touch.MyCore().m_type == ShipBuildType.BuildStair)
        {
            selectEffectParent.transform.localPosition = new Vector3(0, RoomGrid.m_heigth / 2.0f + 0.3f, -1);
        }
        touch.SetPlugin(selectEffectParent);
    }