//Constructors: public TerrainTile(Vector3 vec, TerrainType type, Topper top) { terrainType = type; topper = top; var battlespud = f*g; Coordinates coords = new Coordinates (vec); }
public void QuestionTest() { Enumerable.Range(0, 100).ToList().ForEach(i => { var q = new Topper(); var s = q.Question; Console.WriteLine(q.Question); s = s.Substring(s.IndexOf(":", StringComparison.Ordinal) + 1).Trim(); var tops = s.Split(' ').ToList(); tops.Sort((a, b) => _topps[a] - _topps[b]); s = string.Join(" ", tops.ToArray()); Console.WriteLine(s); Assert.IsTrue(q.Run(s)); }); }