void DisplayStatements() { //if (snippet == null && snippet.getStatements () != null && snippet.getStatements().Length > 0) { Debug.Log (statement); dialogue.GetComponent<StatementsController> ().SetStatement (snippet.getStatements () [statement]); //} dialogue.GetComponent<Canvas> ().enabled = true; next.GetComponent<Image> ().enabled = true; next.GetComponentInChildren<Text> ().enabled = true; options.GetComponent<Canvas> ().enabled = false; controlling = dialogue.GetComponent<StatementsController> (); }
void DisplayOptions() { if (snippet.getOptions ().Length == 1 && snippet.getOptions () [0].getText () == "JUMP") { ChooseOption(snippet.getOptions () [0].getGUID ()); return; } // for each option, add it to the screen options.GetComponent<OptionsController> ().SetOptions (snippet.getOptions ()); dialogue.GetComponent<Canvas> ().enabled = false; npcImage.GetComponent<Canvas> ().enabled = false; playerImage.GetComponent<Canvas> ().enabled = false; next.GetComponent<Image> ().enabled = false; next.GetComponentInChildren<Text> ().enabled = false; options.GetComponent<Canvas> ().enabled = true; controlling = options.GetComponent<OptionsController> (); }