void DisplayStatements()
 {
     //if (snippet == null && snippet.getStatements () != null && snippet.getStatements().Length > 0) {
         Debug.Log (statement);
         dialogue.GetComponent<StatementsController> ().SetStatement (snippet.getStatements () [statement]);
     //}
     dialogue.GetComponent<Canvas> ().enabled = true;
     next.GetComponent<Image> ().enabled = true;
     next.GetComponentInChildren<Text> ().enabled = true;
     options.GetComponent<Canvas> ().enabled = false;
     controlling = dialogue.GetComponent<StatementsController> ();
 }
    void DisplayOptions()
    {
        if (snippet.getOptions ().Length == 1 && snippet.getOptions () [0].getText () == "JUMP") {
            ChooseOption(snippet.getOptions () [0].getGUID ());
            return;
        }

        // for each option, add it to the screen
        options.GetComponent<OptionsController> ().SetOptions (snippet.getOptions ());

        dialogue.GetComponent<Canvas> ().enabled = false;
        npcImage.GetComponent<Canvas> ().enabled = false;
        playerImage.GetComponent<Canvas> ().enabled = false;
        next.GetComponent<Image> ().enabled = false;
        next.GetComponentInChildren<Text> ().enabled = false;
        options.GetComponent<Canvas> ().enabled = true;
        controlling = options.GetComponent<OptionsController> ();
    }