示例#1
0
 void Start()
 {
     player = GameObject.FindGameObjectWithTag("Player");
     tdc = GetComponentInParent<TopDownCollider2D>();
     animator = GetComponent<Animator>();
 }
    void Start()
    {
        tdc = GetComponent<TopDownCollider2D>();
        torso = transform.GetChild(0).transform;

        /*foreach (Transform t in transform) {
            if (t.name == "Torso") {
                torso = t.transform;
            }
        }*/
        //torso = transform.Find("PlayerSprite/Torso");
        torso = transform;
    }