示例#1
0
        static void ImportBatch()
        {
            int pipeline = QueryPipelineType("Query Pipeline Type");

            bool[] workflow = QueryWorkflowMethod("Batch Import Material");
            if (!(workflow[0] == false && workflow[1] == false))
            {
                Toolkit.BatchCreateMaterial(Toolkit.GetFolderPath("Import GameTextures Material - BATCH"), GetPipeline(pipeline), workflow[0], workflow[1], true);
            }
        }