public async Task <IActionResult> CreateAsync([FromBody] InToolDTO toolDTO) { var tool = ToolMapper.Map(toolDTO); tool = _repositoryManager.ToolRepository.Create(tool); await _repositoryManager.SaveAsync(); return(Ok(ToolMapper.Map(tool))); }
public static void Map(GameObject prefab) { if (prefab is null) { throw new ArgumentException("The prefab was NULL."); } ModComponent modComponent = ComponentUtils.GetModComponent(prefab); if (modComponent is null) { throw new ArgumentException("Prefab " + prefab.name + " does not contain a ModComponent."); } bool hasModPlaceHolder = !(ComponentUtils.GetComponent <ModPlaceHolderComponent>(prefab) is null); if (prefab.GetComponent <GearItem>() is null || hasModPlaceHolder) { ConfigureBehaviours(modComponent); EquippableMapper.Configure(modComponent); LiquidMapper.Configure(modComponent); PowderMapper.Configure(modComponent); FoodMapper.Configure(modComponent); CookableMapper.Configure(modComponent); CookingPotMapper.Configure(modComponent); RifleMapper.Configure(modComponent); ClothingMapper.Configure(modComponent); CollectibleMapper.Configure(modComponent); CharcoalMapper.Configure(modComponent); PurificationMapper.Configure(modComponent); ResearchMapper.Configure(modComponent); FirstAidMapper.Configure(modComponent); ToolMapper.Configure(modComponent); GenericEquippableMapper.Configure(modComponent); BedMapper.Configure(modComponent); BodyHarvestMapper.Configure(modComponent); if (hasModPlaceHolder) { return; } InspectMapper.Configure(modComponent); ConfigureGearItem(modComponent); mappedItems.Add(modComponent); PostProcess(modComponent); } }
public static MappedItem Map(GameObject prefab) { if (prefab == null) { throw new ArgumentException("The prefab was NULL."); } ModComponent modComponent = ModUtils.GetModComponent(prefab); if (modComponent == null) { throw new ArgumentException("Prefab " + prefab.name + " does not contain a ModComponent."); } if (prefab.GetComponent <GearItem>() == null) { Implementation.Log("Mapping {0}", prefab.name); InspectMapper.Configure(modComponent); HarvestableMapper.Configure(modComponent); RepairableMapper.Configure(modComponent); FireStarterMapper.Configure(modComponent); ConfigureAccelerant(modComponent); ConfigureStackable(modComponent); ConfigureBurnable(modComponent); ScentMapper.Configure(modComponent); SharpenableMapper.Configure(modComponent); EvolveMapper.Configure(modComponent); ConfigureEquippable(modComponent); ConfigureLiquidItem(modComponent); ConfigureFood(modComponent); CookableMapper.Configure(modComponent); ConfigureCookingPot(modComponent); ConfigureRifle(modComponent); ClothingMapper.ConfigureClothing(modComponent); FirstAidMapper.Configure(modComponent); ToolMapper.Configure(modComponent); BedMapper.Configure(modComponent); ConfigureGearItem(modComponent); mappedItems.Add(modComponent); PostProcess(modComponent); } return(new MappedItem(prefab)); }
public async Task <IActionResult> UpdateAsync([FromRoute] int id, [FromBody] InToolDTO toolDTO) { var tool = await _repositoryManager.ToolRepository.GetAsync(id); if (tool == null) { return(NotFound()); } tool.Update(toolDTO); _repositoryManager.ToolRepository.Update(tool); await _repositoryManager.SaveAsync(); return(Ok(ToolMapper.Map(tool))); }
/// <summary> /// Reads the analysis meta data /// </summary> /// <param name="path"></param> /// <returns></returns> public List <Analysis> ReadMetaData(string path) { List <Analysis> metaData = new List <Analysis>(); string [] lines = File.ReadAllLines(path); for (int i = 1; i < lines.Length; i++) { string line = lines[i]; Analysis data = new Analysis(); string [] lineData = line.Split('\t'); if (lineData.Length != 3) { continue; } data.Tool = ToolMapper.ToolName(lineData[0]); data.Name = lineData[1]; data.FilePath = lineData[2]; metaData.Add(data); } return(metaData); }
public async Task <IActionResult> GetAsync([FromRoute] int id) { var tool = await _repositoryManager.ToolRepository.GetAsync(id); return(Ok(ToolMapper.CompleteMap(tool))); }
public async Task <IActionResult> GetAsync() { var tools = await _repositoryManager.ToolRepository.GetAsync(); return(Ok(tools.Select(t => ToolMapper.CompleteMap(t)))); }