public Rect JobRect(TodoItem item, float y) { Rect rect = new Rect(); rect.x = (float)TimeStamp.DurationInMillis(item.startTime, startTime) * zoomFactor + xOffset; rect.width = (float)item.Duration() * zoomFactor; rect.height = 3 * height + 2 * separator + 2 * padding; rect.y = y; return(rect); }