/// <summary> /// Starts the game /// </summary> public void Start() { RandomizeSpawnTimers(); TmrGame.Start(); FrmGame.TmrLeftObjectSpawner.Start(); FrmGame.TmrRightObjectSpawner.Start(); }
/// <summary> /// Pauses the game /// </summary> public void Pause() { TmrGame.Stop(); FrmGame.TmrLeftObjectSpawner.Stop(); FrmGame.TmrRightObjectSpawner.Stop(); }