示例#1
0
        /// <summary>
        /// Removes the specified player.
        /// </summary>
        /// <param name="Player">The player.</param>
        internal void Remove(Player Player)
        {
            Player TmpPlayer;

            if (this.ContainsKey(Player.PlayerID))
            {
                if (!this.TryRemove(Player.PlayerID, out TmpPlayer))
                {
                    Logging.Error(this.GetType(), "Unsuccessfuly removed the specified player from the dictionnary.");
                }
                else
                {
                    if (!TmpPlayer.Equals(Player))
                    {
                        Logging.Error(this.GetType(), "We successfully removed a player from the list but the returned player was not equal to our player.");
                    }
                }
            }

            if (Player.GameMode != null)
            {
                if (Player.GameMode.CommandManager.AvailableServerCommands.Count > 0)
                {
                    foreach (Command Command in Player.GameMode.CommandManager.AvailableServerCommands.Values.ToArray())
                    {
                        if (Command.IsServerCommand)
                        {
                            Command.Execute(Player.GameMode);
                        }
                    }
                }
            }

            this.Save(Player);
        }
示例#2
0
        /// <summary>
        /// Removes the specified player.
        /// </summary>
        /// <param name="Player">The player.</param>
        internal void Remove(Player Player)
        {
            Player TmpPlayer;

            if (this.ContainsKey(Player.PlayerID))
            {
                if (!this.TryRemove(Player.PlayerID, out TmpPlayer))
                {
                    Logging.Error(this.GetType(), "Unsuccessfuly removed the specified player from the dictionnary.");
                }
                else
                {
                    if (!TmpPlayer.Equals(Player))
                    {
                        Logging.Error(this.GetType(), "We successfully removed a player from the list but the returned player was not equal to our player.");
                    }
                }
            }

            this.Save(Player);
        }