public void Hide() { Hidden = true; foreach (IMenuElement obj in Items) { obj.Hide(); } TitleLabel?.Hide(); }
/// <summary> /// Инициализация уровня /// </summary> private void StartLevel() { if (isNewGame) { while (name == "") { Opacity = 0; AuthForm form = new AuthForm(); DialogResult dr = form.ShowDialog(); if (dr == DialogResult.OK) { break; } else { Opacity = 0.95; return; } } } Opacity = 0.95; isNewGame = false; TitleLabel.Hide(); // hide - скрыть TitleUnderLabel.Hide(); StartButton.Hide(); RulesStartMenuButton.Hide(); ExitStartMenuButton.Hide(); MainMenuButton.Enabled = true; InitializeVertices(); InitializeEdges(); SolvedVertices = new List <Vertex>(); SolvedEdges = new List <Edge>(); for (int i = 0; i < Vertices.Count; i++) { SolvedVertices.Add(new Vertex(VertexDesign, Vertices[i].Location)); } for (int i = 0; i < Edges.Count; i++) { SolvedEdges.Add(new Edge(RightEdgeDesign, Edges[i].Location)); } RandomizeGraph(); isPlay = true; DrawAll(); Text = String.Format("Untangle. Level: {0}", level - 5); // подпись сверху }