protected override void BuildUI() { var selectionBorder = new VisualElement(); selectionBorder.AddToClassList("ge-node__selection-border"); Add(selectionBorder); var contentContainerElement = new VisualElement(); contentContainerElement.AddToClassList("ge-node__content-container"); selectionBorder.Add(contentContainerElement); m_ContentContainer = contentContainerElement; base.BuildUI(); styleSheets.Add(AssetDatabase.LoadAssetAtPath <StyleSheet>(UICreationHelper.templatePath + "PropertyField.uss")); styleSheets.Add(AssetDatabase.LoadAssetAtPath <StyleSheet>(UICreationHelper.templatePath + "Node.uss")); styleSheets.Add(AssetDatabase.LoadAssetAtPath <StyleSheet>(UICreationHelper.templatePath + "Token.uss")); if (TitleLabel != null) { if (Model is IObjectReference modelReference) { if (modelReference is IExposeTitleProperty titleProperty) { TitleLabel.BindingPath = titleProperty.TitlePropertyName; } } } if (Model is ConstantNodeModel constantNodeModel) { SetupConstantEditor(constantNodeModel); AddToClassList(k_UssClassName + "--constant-token"); } else if (Model is VariableNodeModel && TitleContainer != null) { var greenDot = new Image(); greenDot.AddToClassList(Unity.Modifier.GraphElements.Node.k_UssClassName + "__green-dot"); TitleContainer.Insert(0, greenDot); } viewDataKey = NodeModel.GetId(); this.AddOverlay(); }
protected override void BuildUI() { var selectionBorder = new VisualElement(); selectionBorder.AddToClassList("ge-node__selection-border"); Add(selectionBorder); var contentContainerElement = new VisualElement(); contentContainerElement.AddToClassList("ge-node__content-container"); selectionBorder.Add(contentContainerElement); m_ContentContainer = contentContainerElement; base.BuildUI(); if (TitleContainer != null) { // Add an icon and wrap the icon and the title label. var iconAndTitleWrapper = new VisualElement(); iconAndTitleWrapper.AddToClassList("ge-node__icon-title-wrapper"); var icon = new VisualElement(); icon.AddToClassList(k_UssClassName + "__icon"); icon.AddToClassList(NodeModel.IconTypeString); iconAndTitleWrapper.Insert(0, icon); var tcIndex = TitleContainer.IndexOf(TitleLabel); TitleContainer.Insert(tcIndex, iconAndTitleWrapper); iconAndTitleWrapper.Add(TitleLabel); } styleSheets.Add(AssetDatabase.LoadAssetAtPath <StyleSheet>(UICreationHelper.templatePath + "Node.uss")); if (NodeModel.HasProgress && TitleContainer != null) { m_CoroutineProgressBar = new ProgressBar(); m_CoroutineProgressBar.AddToClassList(k_UssClassName + "__progress-bar"); TitleContainer.Insert(1, m_CoroutineProgressBar); } this.AddOverlay(); }
protected override void BuildUI() { base.BuildUI(); m_Pill = new Pill(); var pillContainer = new VisualElement(); pillContainer.AddToClassList(k_UssClassName + "__variable"); pillContainer.Add(m_Pill); m_Pill.RegisterCallback <MouseDownEvent>(ShowSearcher); // make it clear the ux is not final var wipOverlay = new VisualElement { pickingMode = PickingMode.Ignore }; wipOverlay.AddToClassList("vs-wip-node-overlay"); Add(wipOverlay); TitleContainer?.Insert(1, pillContainer); }