示例#1
0
 public void OnSelectionStateChanged(SelectionState state)
 {
     Tint.ByState(state, gameObject);
     if (state == SelectionState.Pressed)
     {
         //_landingPath.drawPath = true;
     }
 }
 public void OnSelectionStateChanged(SelectionState state)
 {
     Tint.ByState(state, gameObject);
 }