public static void AddTowerListener(UnityAction<bool> handler) { listenerTower = handler; if (invokerTower != null) { invokerTower.AddTowerListener(listenerTower); } }
public static void AddTowerInvoker(TimerCountdown script) { invokerTower = script; if (listenerTower != null) { invokerTower.AddTowerListener(listenerTower); } }