protected override void UpdateSprite(Month pCurrentMonth) { TimeManager.MonthNames currentSeason = TimeManager.Instance.CurrentMonth.Name; TreeBase target = GetComponent <TreeBase>(); NativeTree = target.NativeTree; if (Sprite != null) { if (NativeTree == true) { if (target.ProduceSeasons.Contains(currentSeason)) { if (target.FloweringSprite != null) { GetComponent <SpriteRenderer>().sprite = target.FloweringSprite; } else { Sprite.sprite = SeasonSprites[TimeManager.Instance.CurrentMonthIndex]; } } } else { Sprite.sprite = SeasonSprites[TimeManager.Instance.CurrentMonthIndex]; } } }
public CalendarEntry SetEntry(TimeManager.MonthNames pMonth, int pDay) { Entries = Resources.LoadAll <CalendarEntry>("CalendarEntries/" + pMonth.ToString()); foreach (CalendarEntry entry in Entries) { if (entry.Month == pMonth && entry.Day == pDay) { CurrentEntry = entry; CurrentEvent = CurrentEntry.Event; if (CurrentEvent != null) { if (CurrentEvent.Competition != null) { Game.NPCs.Blossoms.BlossomCompetitionManager.Instance.SelectCompetition(CurrentEvent.Competition.Name, CurrentEvent.Presenter.transform); } } if (CurrentEvent != null) { foreach (FestivalProp obj in CurrentEvent.Props) { if (GameManager.Instance.LevelName == obj.Level) { Instantiate(obj.Prop, obj.Position, transform.rotation); } } } return(entry); } } CurrentEntry = null; CurrentEvent = null; return(null); }
protected virtual void DayChange(int pDayIndex) { DroppedItems = 0; if (YieldsProduce) { TimeManager.MonthNames currentSeason = TimeManager.Instance.PastSeasons[pDayIndex]; CurrentProduceGrowth++; if (!ProduceSeasons.Contains(currentSeason)) { CurrentProduceGrowth = 0; ProduceReady = false; } else { if (FloweringSprite != null) { GetComponent <SpriteRenderer>().sprite = FloweringSprite; } } if (CurrentProduceGrowth >= ProduceGrowthTime) { ProduceReady = true; } else { ProduceReady = false; } SetProduceSprite(); } if (Mature == false) { CurrentGrowth++; if (CurrentGrowth >= TargetGrowth && NextPhaseProp != null) { GameObject next = Instantiate(NextPhaseProp, transform.position, transform.rotation, transform.parent); Destroy(gameObject); } } }
void Populate(int pDayIndex) { PopulateLists(); TimeManager.MonthNames currentSeason = TimeManager.Instance.CurrentMonth.Name; CurrentItems = PossibleItems; List <StoreItem> seasonalItems = new List <StoreItem>(); switch (currentSeason) { case TimeManager.MonthNames.Spring: seasonalItems = SpringExclusives; break; case TimeManager.MonthNames.Summer: seasonalItems = SummerExclusives; break; case TimeManager.MonthNames.Fall: seasonalItems = FallExclusives; break; case TimeManager.MonthNames.Winter: seasonalItems = WinterExclusives; break; default: break; } foreach (StoreItem item in seasonalItems) { if (!CurrentItems.Contains(item)) { CurrentItems.Add(item); } } PopulateStorage(); }
void SetMonth(Month pCurrentMonth) { CurrentMonthName = pCurrentMonth.Name; }
public bool CheckValidity() { if (CalendarManager.Instance.CurrentEvent != null && FestivalAllowed == false) { return(false); } if (EventManager.Instance.PlayedEvents.Contains(this)) { // Debug.Log("already played"); return(false); } int currentDay = TimeManager.Instance.PassedDays; if (currentDay < MinimumDays) { // Debug.Log("Too early"); return(false); } string currentLocation = GameManager.Instance.LevelName; string previousLocation = GameManager.Instance.PreviousLevelName; if (currentLocation != Location) { // Debug.Log("wrong location"); return(false); } if (FromLocation != string.Empty && previousLocation != FromLocation) { // Debug.Log("from wrong location"); return(false); } if (PreRequisites.Count > 0) { foreach (GameEvent prerequisite in PreRequisites) { if (EventManager.Instance.PlayedEvents.Contains(prerequisite) == false) { // Debug.Log("prerequisite not seen"); return(false); } } } TimeManager.MonthNames currentMonth = TimeManager.Instance.CurrentMonth.Name; if (AllowedMonths.Count > 0 && AllowedMonths.Contains(currentMonth) == false) { // Debug.Log("wrong season"); return(false); } TimeManager.WeekDays currentWeekday = TimeManager.Instance.CurrentWeekDayName; if (AllowedWeekdays.Count > 0 && AllowedWeekdays.Contains(currentWeekday) == false) { // Debug.Log("wrong week day"); return(false); } WeatherType currentWeather = WeatherManager.Instance.CurrentWeather; if (AllowedWeathers.Count > 0 && AllowedWeathers.Contains(currentWeather) == false) { // Debug.Log("wrong weather"); return(false); } int currentHour = TimeManager.Instance.CurrentHour; int currentMinute = TimeManager.Instance.CurrentMinute; if (HourSpan.StartHour != -1 && TimeManager.Instance.CheckWithinHourSpan(HourSpan, currentHour, currentMinute) == false) { // Debug.Log("not within timespan"); return(false); } return(true); }