示例#1
0
 private void Start()
 {
     foreach (Renderer renderer in GetComponentsInChildren <Renderer>())
     {
         foreach (Material mat in renderer.materials)
         {
             m_materials.Add(mat);
         }
     }
     m_initialPos      = transform.position;
     m_initialRot      = transform.rotation;
     m_timeLerper      = new TimeLerper();
     m_dissolveAmmount = 0;
 }
示例#2
0
 // Start is called before the first frame update
 void Start()
 {
     m_timer    = 1;
     m_canSpawn = false;
     m_lerper   = new TimeLerper();
 }