void Update() { if (Input.GetButton("SlowTime")) { var changed = _timeController.ChangeTimeScale(0.5f); if (changed) { TimeChanged.text = "Time Changed!"; } } }
void Update() { if (Input.GetButton("SlowTime")) { var changed = _timeController.ChangeTimeScale(0.5f); if (changed) { TimeChanged.text = "Time Changed!"; } } }