private void LoadLevel(string levelName) { LevelName = levelName; TmxMap map = new TmxMap("Content/" + levelName + ".tmx"); TilesetManager.LoadMap(map); Multiverse = new Multiverse(this, map); Multiverse.SetViewport(ViewportMain); }
private void LoadLevel(string levelName, int levelIndex = -1) { LevelName = levelName; CurrentLevelIndex = levelIndex; Console.WriteLine("Level index: " + CurrentLevelIndex); TmxMap map = new TmxMap("Content/" + levelName + ".tmx"); TilesetManager.LoadMap(map); Multiverse = new Multiverse(this, map); Multiverse.SetViewport(ViewportMain); SetState("playing"); }