public List <Node> GetSlotTilesFromTile(Node slotTile) { List <Node> slotTilesNeighbours = tilemapHandler.GetAllTileNeighbours(slotTile, slotRange - 1) .Where(node => node.tile.isSlot).ToList(); return(slotTilesNeighbours); }
public List <Node> GetSlotTilesFromTile(Node slotTile) { List <Node> slotTilesNeighbours = tilemapHandler.GetAllTileNeighbours(slotTile, slotRange - 1) .Where(node => node.tile.isSlot).ToList(); return(slotTilesNeighbours); }