/// <summary> /// Loads the board named by 'levelName' /// </summary> bool LoadBoard() { loadingBoard = true; allowInput = false; bool success = false; if (TiledImporter.LevelExists(levelName)) { ClearBoard(); success = TiledImporter.Import(levelName); if (success) { _playerRow = startRow; allowInput = true; if (!HasMoveables(playerRow)) { Debug.LogError("Board was won with no moves. " + "Did you forget to set the 'Start Row' property? Currently " + startRow); } } } loadingBoard = false; return(success); }
private void OnDestroy() { if (Instance == this) { Instance = null; } }
private void Awake() { if (Instance) { Debug.LogWarning("TiledImporter already in scene! Deleting myself!"); Destroy(this); return; } Instance = this; }
public override void OnInspectorGUI() { // Allows for default fields to be drawn DrawDefaultInspector(); TiledImporter importer = (TiledImporter)target; GUIStyle style = new GUIStyle { richText = true }; LabelField("Cell Size"); BeginHorizontal(); float originalWidth = EditorGUIUtility.labelWidth; EditorGUIUtility.labelWidth = 8f; PropertyField(gridX, new GUIContent("x")); PropertyField(gridY, new GUIContent("y")); PropertyField(gridZ, new GUIContent("z")); EditorGUIUtility.labelWidth = originalWidth; EndHorizontal(); DrawLineAndHeader(style, "<b>Overwrite Flags</b>"); DrawUILine(1); PropertyField(overwriteLevelGrid, new GUIContent("Overwrite Grid")); PropertyField(overwriteTilesetAssets, new GUIContent("Overwrite Tiles")); PropertyField(overwriteSpritesheetSlice, new GUIContent("Re-slice Spritesheet")); DrawLineAndHeader(style, $"<b>Tiled Tilemap JSON Processing - {importer.Json}.json</b>"); if (GUILayout.Button("Process JSON and Build")) { importer.ProcessJsonThenBuild(); } DrawLineAndHeader(style, "<b>Individual Processing</b>"); ButtonGroup(("JSON", importer.ProcessJSON), ("Tiles", importer.ProcessSpritesFromSheetIfNecessary), ("Build", importer.BuildTileset)); serializedObject.ApplyModifiedProperties(); }
private void MiMapImport_Click(object sender, EventArgs e) { if (OfMapImport.ShowDialog() != DialogResult.OK) { return; } Size size; try { size = TiledImporter.ImportTmx(OfMapImport.FileName, currentProject.Directory); } catch (Exception ex) { MessageBox.Show(this, "An error occured while importing Tiled map. Please check the file", "", MessageBoxButtons.OK, MessageBoxIcon.Error); Debug.WriteLine(ex.StackTrace); return; } currentProject.Project.Maps.Add(new Map(OfMapImport.SafeFileName, size)); LoadMaps(); }
void LoadBoardByAdding(int add) { LoadBoard(TiledImporter.GetLevelByAdding(levelName, add)); }
void LoadBoardByNumber(int num) { LoadBoard(TiledImporter.GetLevelByNumber(levelName, num)); }