public TileState(TileZType zType, int fixedZ, string[] args, bool outline) { m_ZType = zType; m_FixedZ = fixedZ; m_Args = args; m_Outline = outline; }
public TileState(TileZType zType, int fixedZ, string[] args, bool outline) { ZType = zType; FixedZ = fixedZ; Args = args; Outline = outline; }
public TileState( TileZType zType, int fixedZ, string[] args, bool outline ) { m_ZType = zType; m_FixedZ = fixedZ; m_Args = args; m_Outline = outline; }