public static Vector2d GetMeterCoords(int levelofDetail, double lat, double lng) { TileSystem.LatLongToPixelXYdouble(lat, lng, levelofDetail, out double pixx, out double pixy); var faklng = TileSystem.GroundResolution(lat, levelofDetail); var faklat = TileSystem.GroundResolution(0, levelofDetail); var rv = new Vector2d(pixx * faklng, pixy * faklat); return(rv); }