public override void Activate() { if (ts == null) { ts = GlobalData.gPlayer.GetComponent <TileSelector>(); } ts.CheckGameObject(); if (ts.mSelectedGameObj == null) { ts.GetTileData(); ts.TillSoil(); } ts.mSelectedGameObj = null; }
public override void Activate() { if (ts == null) { ts = GlobalData.gPlayer.GetComponent <TileSelector>(); } ts.CheckGameObject(); if (ts.mSelectedGameObj == null) { return; } //No object clicked to begin with TilledSoil buf = null; buf = ts.mSelectedGameObj.GetComponent <TilledSoil>(); if (buf != null) { GameObject buf1; buf1 = Instantiate(cropPrefab, ts.mSelectedGameObj.transform); buf1.transform.parent = ts.mSelectedGameObj.transform; --quantity; } }