public static void Register(TileRegistry tileRegistry) { tileGrass = new Tile(1).SetTextureName("tiles/grass"); tileDirt = new Tile(2).SetTextureName("tiles/dirt"); tileFlowers = new Tile(3).SetTextureName("tiles/flowers"); tileWater = new TileWater(4); tileLargeTest = new TileLargeTest(5); tileNuclearReactor = new TileNuclearPlant(6); tileRegistry.Register(tileGrass); tileRegistry.Register(tileDirt); tileRegistry.Register(tileFlowers); tileRegistry.Register(tileWater); tileRegistry.Register(tileLargeTest); tileRegistry.Register(tileNuclearReactor); }