示例#1
0
        public void CountSetup()
        {
            var model = new AdjacentModel(DirectionSet.Cartesian2d);
            var tile1 = new Tile(1);
            var tile2 = new Tile(2);
            var tiles = new[] { tile1, tile2 };

            model.AddAdjacency(tiles, tiles, Direction.XPlus);
            model.AddAdjacency(tiles, tiles, Direction.YPlus);
            model.SetUniformFrequency();

            var topology = new GridTopology(100, 100, false);

            var count = 30;

            var options = new TilePropagatorOptions
            {
                Constraints = new[]
                {
                    new CountConstraint
                    {
                        Tiles = new[] { tile1 }.ToHashSet(),
                Count      = count,
                Comparison = CountComparison.AtMost,
                Eager      = false,
                    }
                }
            };

            propagator6 = new TilePropagator(model, topology, options);
        }
示例#2
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        public void TestLargeSeparationConstraint()
        {
            var model = new AdjacentModel(DirectionSet.Cartesian2d);
            var tile1 = new Tile(1);
            var tile2 = new Tile(2);
            var tiles = new[] { tile1, tile2 };

            model.AddAdjacency(tiles, tiles, Direction.XPlus);
            model.AddAdjacency(tiles, tiles, Direction.YPlus);
            model.SetUniformFrequency();

            var separationConstraint = new SeparationConstraint
            {
                Tiles = new[] { tile1 }.ToHashSet(),
                MinDistance = 10,
            };

            var topology = new GridTopology(100, 100, false);

            var options = new TilePropagatorOptions
            {
                Constraints   = new ITileConstraint[] { separationConstraint },
                BacktrackType = BacktrackType.Backtrack,
            };
            var propagator = new TilePropagator(model, topology, options);

            propagator.Run();

            Assert.AreEqual(Resolution.Decided, propagator.Status);

            var r = propagator.ToArray();

            for (var x = 0; x < 100; x++)
            {
                for (var y = 0; y < 100; y++)
                {
                    if (r.Get(x, y) != tile1)
                    {
                        continue;
                    }
                    for (var dx = -1; dx <= 1; dx += 2)
                    {
                        for (var dy = -1; dy <= 1; dy += 2)
                        {
                            var x2 = x + dx;
                            var y2 = y + dy;
                            if (x2 >= 0 && x2 < 100 && y2 >= 0 && y2 < 100)
                            {
                                Assert.AreNotEqual(r.Get(x2, y2), tile1);
                            }
                        }
                    }
                }
            }
        }
示例#3
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        public void TestCountConstraint(CountComparison comparison, bool eager)
        {
            var model = new AdjacentModel(DirectionSet.Cartesian2d);
            var tile1 = new Tile(1);
            var tile2 = new Tile(2);
            var tiles = new[] { tile1, tile2 };

            model.AddAdjacency(tiles, tiles, Direction.XPlus);
            model.AddAdjacency(tiles, tiles, Direction.YPlus);
            model.SetUniformFrequency();

            var topology = new GridTopology(10, 10, false);

            var count = 3;

            var options = new TilePropagatorOptions
            {
                Constraints = new[]
                {
                    new CountConstraint
                    {
                        Tiles = new[] { tile1 }.ToHashSet(),
                Count      = count,
                Comparison = comparison,
                Eager      = eager,
                    }
                }
            };
            var propagator = new TilePropagator(model, topology, options);

            propagator.Run();

            Assert.AreEqual(Resolution.Decided, propagator.Status);

            var actualCount = propagator.ToValueArray <int>().ToArray2d().OfType <int>().Count(x => x == 1);

            switch (comparison)
            {
            case CountComparison.AtMost:
                Assert.LessOrEqual(actualCount, count);
                break;

            case CountComparison.AtLeast:
                Assert.GreaterOrEqual(actualCount, count);
                break;

            case CountComparison.Exactly:
                Assert.AreEqual(count, actualCount);
                break;
            }
        }
示例#4
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        public void WangSetup()
        {
            // Reproduces the wang tiles found at
            // https://en.wikipedia.org/wiki/Wang_tile
            // They only have aperiodic tiling, so they are a hard set to put down.
            // Clockwise from top
            var tileBorders = new[]
            {
                "rrrg",
                "brbg",
                "rggg",
                "wbrb",
                "bbwb",
                "wwrw",
                "rgbw",
                "bwbr",
                "brwr",
                "ggbr",
                "rwrg",
            };
            var model = new AdjacentModel(DirectionSet.Cartesian2d);

            for (var tile1 = 0; tile1 < tileBorders.Length; tile1++)
            {
                var tile1Border = tileBorders[tile1];
                for (var i = 0; i < 4; i++)
                {
                    var d = new[] { 3, 0, 2, 1 }[i];
                    var o = (i + 2) % 4;
                    for (var tile2 = 0; tile2 < tileBorders.Length; tile2++)
                    {
                        var tile2Border = tileBorders[tile2];
                        if (tile2Border[o] != tile1Border[i])
                        {
                            continue;
                        }
                        model.AddAdjacency(new Tile(tile1), new Tile(tile2), (Direction)d);
                    }
                }
            }
            model.SetUniformFrequency();

            var topology = new GridTopology(15, 15, false);

            var options = new TilePropagatorOptions
            {
                BackTrackDepth = -1,
            };

            propagatorWang = new TilePropagator(model, topology, options);
        }
示例#5
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        public void MirrorSetup()
        {
            var trb = new TileRotationBuilder(4, true, TileRotationTreatment.Missing);

            var tile1 = new Tile(1);
            var tile2 = new Tile(2);
            var tile3 = new Tile(3);
            var tile4 = new Tile(4);
            var tile5 = new Tile(5);

            var tiles = new[] { tile1, tile2, tile3, tile4 };

            var reflectX = new Rotation(0, true);

            trb.Add(tile1, reflectX, tile2);
            trb.Add(tile3, reflectX, tile3);
            trb.Add(tile5, reflectX, tile5);

            var model = new AdjacentModel(DirectionSet.Cartesian2d);

            model.AddAdjacency(tiles, tiles, Direction.XPlus);
            model.AddAdjacency(new[] { tile5 }, tiles, Direction.XPlus);
            model.AddAdjacency(new[] { tile5 }, tiles, Direction.XMinus);
            model.AddAdjacency(tiles, tiles, Direction.YPlus);


            model.SetUniformFrequency();
            model.SetFrequency(tile5, 0.0);

            var tr = trb.Build();

            var constraints = new[] { new MirrorXConstraint {
                                          TileRotation = tr
                                      } };


            // NB: It's important that width is an odd number
            var topology = new GridTopology(31, 31, false);

            var options = new TilePropagatorOptions
            {
                Constraints = constraints,
            };

            propagator7 = new TilePropagator(model, topology, options);
        }
示例#6
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        public void TestParityConstraint()
        {
            var w        = 10;
            var h        = 10;
            var topology = new GridTopology(10, 10, false);

            var pathModel = new PathModel(forks: false);

            var constraint = new ParityConstraint
            {
                PathSpec = new EdgedPathSpec {
                    Exits = pathModel.Exits
                },
            };

            var options = new TilePropagatorOptions
            {
                BackTrackDepth = -1,
                Constraints    = new[] { constraint },
            };

            var propagator = new TilePropagator(pathModel.Model, topology, options);

            for (var x = 0; x < w; x++)
            {
                for (var y = 0; y < h; y++)
                {
                    void Select(Tile t) => propagator.Select(x, y, 0, t);

                    if (x == 0 && y == 1)
                    {
                        Select(pathModel.Straight2);
                        continue;
                    }
                    if (x == 0 || y == 0 || x == w - 1 || y == h - 1)
                    {
                        Select(pathModel.Empty);
                    }
                }
            }

            propagator.Step();

            Assert.AreEqual(Resolution.Contradiction, propagator.Status);
        }
示例#7
0
        public void TestSeparationConstraint()
        {
            var model = new AdjacentModel(DirectionSet.Cartesian2d);
            var tile1 = new Tile(1);
            var tile2 = new Tile(2);
            var tiles = new[] { tile1, tile2 };

            model.AddAdjacency(tiles, tiles, Direction.XPlus);
            model.AddAdjacency(tiles, tiles, Direction.YPlus);
            model.SetUniformFrequency();

            var separationConstraint = new SeparationConstraint
            {
                Tiles = new[] { tile1 }.ToHashSet(),
                MinDistance = 3,
            };

            var countConstraint = new CountConstraint
            {
                Tiles = new[] { tile1 }.ToHashSet(),
                Count      = 2,
                Comparison = CountComparison.Exactly,
            };

            var topology = new GridTopology(4, 1, false);

            var options = new TilePropagatorOptions
            {
                Constraints   = new ITileConstraint[] { separationConstraint, countConstraint },
                BacktrackType = BacktrackType.Backtrack,
            };
            var propagator = new TilePropagator(model, topology, options);

            propagator.Run();

            Assert.AreEqual(Resolution.Decided, propagator.Status);

            var r = propagator.ToArray();

            // Only possible solution given the constraints
            Assert.AreEqual(tile1, r.Get(0));
            Assert.AreEqual(tile2, r.Get(1));
            Assert.AreEqual(tile2, r.Get(2));
            Assert.AreEqual(tile1, r.Get(3));
        }
示例#8
0
        public void TestDoubleCountConstraint()
        {
            var model = new AdjacentModel(DirectionSet.Cartesian2d);
            var tile1 = new Tile(1);
            var tile2 = new Tile(2);
            var tile3 = new Tile(3);
            var tiles = new[] { tile1, tile2, tile3 };

            model.AddAdjacency(new[] { tile2 }, new[] { tile1 }, Direction.XPlus);
            model.AddAdjacency(new[] { tile1 }, new[] { tile3 }, Direction.XPlus);
            model.AddAdjacency(new[] { tile3 }, new[] { tile3 }, Direction.XPlus);
            model.AddAdjacency(new[] { tile3 }, new[] { tile2 }, Direction.XPlus);
            model.AddAdjacency(tiles, tiles, Direction.YPlus);
            model.SetUniformFrequency();

            var topology = new GridTopology(10, 10, false);

            var count = 10;

            var options = new TilePropagatorOptions
            {
                Constraints = new[]
                {
                    new CountConstraint
                    {
                        Tiles = new[] { tile1, tile2 }.ToHashSet(),
                Count      = count,
                Comparison = CountComparison.Exactly,
                Eager      = true,
                    }
                }
            };
            var propagator = new TilePropagator(model, topology, options);

            propagator.Run();

            Assert.AreEqual(Resolution.Decided, propagator.Status);

            var actualCount = propagator.ToValueArray <int>().ToArray2d().OfType <int>().Count(x => x == 1 || x == 2);

            Assert.AreEqual(count, actualCount);
        }
示例#9
0
        public void TestDirtyIndexPicker()
        {
            var t1    = new Tile(1);
            var t2    = new Tile(2);
            var t3    = new Tile(3);
            var model = new AdjacentModel(DirectionSet.Cartesian2d);

            model.AddAdjacency(t1, t1, Direction.XPlus);
            model.AddAdjacency(t1, t2, Direction.XPlus);
            model.AddAdjacency(t2, t2, Direction.XPlus);
            model.AddAdjacency(t2, t3, Direction.XPlus);
            model.AddAdjacency(t3, t3, Direction.XPlus);
            model.AddAdjacency(t3, t2, Direction.XPlus);
            model.AddAdjacency(t2, t1, Direction.XPlus);

            model.SetUniformFrequency();

            var topology = new GridTopology(6, 1, false);

            var options = new TilePropagatorOptions
            {
                IndexPickerType = IndexPickerType.Dirty,
                TilePickerType  = TilePickerType.Ordered,
                CleanTiles      = TopoArray.FromConstant(t1, topology),
            };

            var propagator = new TilePropagator(model, topology, options);

            propagator.Select(3, 0, 0, t3);

            propagator.Run();

            var a = propagator.ToValueArray <int?>();

            Assert.AreEqual(null, a.Get(0, 0));
            Assert.AreEqual(null, a.Get(1, 0));
            Assert.AreEqual(2, a.Get(2, 0));
            Assert.AreEqual(3, a.Get(3, 0));
            Assert.AreEqual(2, a.Get(4, 0));
            Assert.AreEqual(null, a.Get(5, 0));
        }
示例#10
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        public void TestUnassignableEager()
        {
            var model = new AdjacentModel(DirectionSet.Cartesian2d);
            var tile1 = new Tile(1);
            var tile2 = new Tile(2);
            var tiles = new[] { tile1, tile2 };

            model.AddAdjacency(tiles, tiles, Direction.XPlus);
            model.AddAdjacency(tiles, tiles, Direction.YPlus);
            model.SetUniformFrequency();

            var topology = new GridTopology(3, 1, false);

            var count = 3;

            var options = new TilePropagatorOptions
            {
                Constraints = new[]
                {
                    new CountConstraint
                    {
                        Tiles = new[] { tile1, }.ToHashSet(),
                Count      = count,
                Comparison = CountComparison.Exactly,
                Eager      = true,
                    }
                }
            };
            var propagator = new TilePropagator(model, topology, options);

            propagator.Select(1, 0, 0, tile2);

            propagator.Run();

            Assert.AreEqual(Resolution.Contradiction, propagator.Status);
        }