public void SetMaterial(TileNameType t) { if (t == TileNameType.End) { GetComponent <Renderer>().material = pink; } else if (t == TileNameType.Start) { GetComponent <Renderer>().material = purple; } else if (t == TileNameType.Touch) { GetComponent <Renderer>().material = black; } else { } }
public void GeneralTile(TileNameType t) { if (t == TileNameType.End) { generalTile = new TileEnd(); } else if (t == TileNameType.Start) { generalTile = new TileStart(); } else if (t == TileNameType.Touch) { generalTile = new TileTouch(); } else { generalTile = new TileNormal(); } generalTile.InitTile(); }