public override void Draw(Graphics graphics, bool current, bool fullAlpha)
        {
            Rectangle viewableArea = GetVisibleArea(graphics);

            int left   = (viewableArea.X / TileLayer.CHUNK_SIZE);
            int top    = (viewableArea.Y / TileLayer.CHUNK_SIZE);
            int right  = ((viewableArea.X + viewableArea.Width) / TileLayer.CHUNK_SIZE);
            int bottom = ((viewableArea.Y + viewableArea.Height) / TileLayer.CHUNK_SIZE);

            for (int x = left; x <= right; x++)
            {
                for (int y = top; y <= bottom; y++)
                {
                    Bitmap bitmap = Layer.GetChunkBitmap(x * TileLayer.CHUNK_SIZE, y * TileLayer.CHUNK_SIZE, !fullAlpha);
                    if (bitmap != null)
                    {
                        graphics.DrawImageUnscaled(bitmap, x * TileLayer.CHUNK_SIZE, y * TileLayer.CHUNK_SIZE);
                    }
                }
            }


            //Draw the selection box
            if (current && Layer.Selection != null)
            {
                graphics.DrawSelectionRectangle(new Rectangle(
                                                    Layer.Selection.Area.X * Layer.Definition.Grid.Width,
                                                    Layer.Selection.Area.Y * Layer.Definition.Grid.Height,
                                                    Layer.Selection.Area.Width * Layer.Definition.Grid.Width,
                                                    Layer.Selection.Area.Height * Layer.Definition.Grid.Height));
            }
        }