public static bool IsWithinRangeOfTile(Coordinate c, TileGrid tileGrid, System.Type type, float distance) { float distanceToNearest = -1.0f; Tile t = tileGrid.FindNearestTileOfType(c, type, ref distanceToNearest); if (t) { if (distanceToNearest < distance) { return(true); } } return(false); }