示例#1
0
        //Translate the intData to tiles.
        private TileObject[,] ConvertToTiles(int[,] mapData)
        {
            TileObject[,] toReturn = new TileObject[viewPortRadius, viewPortRadius];

            cachedTiles = new List <TileObject>();

            for (int y = 0; y < viewPortRadius; y++)
            {
                for (int x = 0; x < viewPortRadius; x++)
                {
                    int  intData      = mapData[x, y];
                    bool foundInCache = false;
                    foreach (var cachedTile in cachedTiles)
                    {
                        if (cachedTile.id == intData)
                        {
                            if (cachedTile.tile == null)
                            {
                                Debug.Log("null cachedTileObject at: " + cachedTile.id); cachedTiles.Remove(cachedTile); break;
                            }                                                                                                                                    //Broken tile, fetch a new one
                            toReturn[x, y] = cachedTile.Copy();
                            foundInCache   = true;
                            break;
                        }
                    }
                    if (foundInCache)
                    {
                        continue;
                    }


                    TileObject fetched = TileAtlas.FetchTileObjectByID(intData);
                    toReturn[x, y] = fetched.Copy();
                    cachedTiles.Add(fetched);
                }
            }
            return(toReturn);
        }
示例#2
0
 private void ReplaceTileOnChunk(Chunk chunkData, Vector2Int tilePos, Vector3Int viewPortPos, int idOfNewTile)
 {
     chunkData.mapData[tilePos.x, tilePos.y] = idOfNewTile; //Please work it's like 2am
     viewport.SetTile(viewPortPos, TileAtlas.FetchTileObjectByID(idOfNewTile).tile);
 }