public override bool Invoke()
 {
     foreach (var Tiger_Attack_Node in GetChildrens())
     {
         if (Tiger_Attack_Node.Invoke())
         {
             return(true);
         }
     }
     return(false);
 }
    public override bool Invoke()
    {
        bool p = false;

        foreach (var Tiger_Attack_Node in GetChildrens())
        {
            if (Tiger_Attack_Node.Invoke() == false)
            {
                p = true;
            }
        }
        return(!p);
    }
 public void AddChild(Tiger_Attack_Node Tiger_Attack_Node)
 {
     childrens.Push(Tiger_Attack_Node);
 }