示例#1
0
 public bool DeepEquals(DestinyArtifactDefinition?other)
 {
     return(other is not null &&
            (DisplayProperties is not null ? DisplayProperties.DeepEquals(other.DisplayProperties) : other.DisplayProperties is null) &&
            (TranslationBlock is not null ? TranslationBlock.DeepEquals(other.TranslationBlock) : other.TranslationBlock is null) &&
            Tiers.DeepEqualsList(other.Tiers) &&
            Hash == other.Hash &&
            Index == other.Index &&
            Redacted == other.Redacted);
 }
示例#2
0
 public void Update(DestinyArtifactDefinition?other)
 {
     if (other is null)
     {
         return;
     }
     if (!DisplayProperties.DeepEquals(other.DisplayProperties))
     {
         DisplayProperties.Update(other.DisplayProperties);
         OnPropertyChanged(nameof(DisplayProperties));
     }
     if (!TranslationBlock.DeepEquals(other.TranslationBlock))
     {
         TranslationBlock.Update(other.TranslationBlock);
         OnPropertyChanged(nameof(TranslationBlock));
     }
     if (!Tiers.DeepEqualsList(other.Tiers))
     {
         Tiers = other.Tiers;
         OnPropertyChanged(nameof(Tiers));
     }
     if (Hash != other.Hash)
     {
         Hash = other.Hash;
         OnPropertyChanged(nameof(Hash));
     }
     if (Index != other.Index)
     {
         Index = other.Index;
         OnPropertyChanged(nameof(Index));
     }
     if (Redacted != other.Redacted)
     {
         Redacted = other.Redacted;
         OnPropertyChanged(nameof(Redacted));
     }
 }