public SetPlayerTierRule(TierRule trd) { m_id = 18208; TierRuleID = trd.TierRulesID; DefaultTierID = trd.DefaultTierID; DownToDefault = trd.DowngradeToDefault; QualifyingStartDate = trd.QualifyingStartDate; QualifyingEndDate = trd.QualifyingEndDate; }
public static int Msg(TierRule trd) { SetPlayerTierRule msg = new SetPlayerTierRule(trd); try { msg.Send(); } catch (ServerCommException ex) { throw new Exception("SetPlayerTierRule: " + ex.Message); } return(msg.TierRuleID); }
public GetPlayerTierRule() { m_id = 18207; m_tierRule = new TierRule(); //tierRulesData = new TierRulesData(); }