示例#1
0
 public SetPlayerTierRule(TierRule trd)
 {
     m_id                = 18208;
     TierRuleID          = trd.TierRulesID;
     DefaultTierID       = trd.DefaultTierID;
     DownToDefault       = trd.DowngradeToDefault;
     QualifyingStartDate = trd.QualifyingStartDate;
     QualifyingEndDate   = trd.QualifyingEndDate;
 }
示例#2
0
        public static int Msg(TierRule trd)
        {
            SetPlayerTierRule msg = new SetPlayerTierRule(trd);

            try
            {
                msg.Send();
            }
            catch (ServerCommException ex)
            {
                throw new Exception("SetPlayerTierRule: " + ex.Message);
            }

            return(msg.TierRuleID);
        }
示例#3
0
 public GetPlayerTierRule()
 {
     m_id       = 18207;
     m_tierRule = new TierRule();
     //tierRulesData = new TierRulesData();
 }